Hello,
I am a compulsive RPG-buyer and all the rave reviews of Mongoose Traveller have made me interested in the sytem. I am however a complete Traveller newb and was hoping someone could answer some basic questions.
For reference: I have experience with sci-fi games and settings, mostly GURPS, followed by Alternity and (some) D20 Modern. Very common for my group is to take a particular system and use it for homebrew settings.
In no particular order:
1) How crunchy is the system? I'm guessing/hoping less so than GURPS.
2) How gritty/deadly is the system? Are powerful PCs basically fearless the first few rounds of an engagement as in d20? Or one stray bullet kills anyone as in GURPS?
3) Would you consider the system "elegant"? Weird question I know but I'm hoping you get what I mean.
4) How dense/thick/difficult is the 3rd Imperium for new players/GM?
5) How tied into the setting is the system? Can the mechanics be easily divorced from the 3rd Imperium stuff?
6) How suitable would you say Traveller is for these kind of campaigns?
7) What can be considered "Core Books" without which even a basic campaign would be difficult? Which books are recommended by the veterans?
8.) What's the difference between the "normal" books and the "little black books"? Which are recommended by the veterans?
Thanks in advance to anyone crazy enough to take the time to answer
.
I am a compulsive RPG-buyer and all the rave reviews of Mongoose Traveller have made me interested in the sytem. I am however a complete Traveller newb and was hoping someone could answer some basic questions.
For reference: I have experience with sci-fi games and settings, mostly GURPS, followed by Alternity and (some) D20 Modern. Very common for my group is to take a particular system and use it for homebrew settings.
In no particular order:
1) How crunchy is the system? I'm guessing/hoping less so than GURPS.
2) How gritty/deadly is the system? Are powerful PCs basically fearless the first few rounds of an engagement as in d20? Or one stray bullet kills anyone as in GURPS?
3) Would you consider the system "elegant"? Weird question I know but I'm hoping you get what I mean.
4) How dense/thick/difficult is the 3rd Imperium for new players/GM?
5) How tied into the setting is the system? Can the mechanics be easily divorced from the 3rd Imperium stuff?
6) How suitable would you say Traveller is for these kind of campaigns?
A) Space Opera (example Star*Drive setting) I'm guessing it's very suitable but the question stands.
B) Space Military (example Starship Troopers or Robotech).
C) Sci-Fi Fantasy (example Star Wars).
D) Sci-Fi Fantasy Kitchen-sink Insanity (example Rifts).
E) Cyberpunk/Gibsonesque.
7) What can be considered "Core Books" without which even a basic campaign would be difficult? Which books are recommended by the veterans?
8.) What's the difference between the "normal" books and the "little black books"? Which are recommended by the veterans?
Thanks in advance to anyone crazy enough to take the time to answer
