The King said:
In fact I don't know how the Praxian tribes made it into the 3rd age, though there were many refugees from the EWF (many of whom became probably slaves).
Prax and the Wastes in the Second Age was pretty much the same as in the First and Third Ages, blasted and very hard to live in. So, the Praxian Tribes didn't see much difference between the Ages, they just kept going, wandering through the Wastes and trying to survive. In fact, they were quite strong
When the EWF went down, many Praxians joined the Invincible Golden Horde and attacked Dragon Pass. They were mostly Solar worshippers, followers of Yelmalio, Yelm and certain small Sacred Societies. They didn't return, for obvious reasons. That's why the Sun Dome Temple in Sun County was abandoned, why the Ostrich Tribe lost all their Yelm worshippers, why Yelmalio is not widely worshipped amongst the Tribes and why the Unicorn Riders are still weak. It might also explain how the Pure Horse Tribe was so weak that it was shrugged off by the invading trolls at the start of the Third Age. Or perhaps they didn't take part and so were allowed to settle as the Grazers, that probably makes more sense.
In my game, Sun Hawk saw the Dragon Trick, using his keen vision, and turned back, which is why the Sun Hawk Society flourishes in Prax.
The King said:
There was also a great warrior/hero (whose name I can't remember :? , wasn't it Jaldon something?) at the end of the 2nd/beginning of the 3rd age.
Jaldon Toothmaker/Jaldon Goldentooth - he posts on this list.
He was active in the Second Age, got cursed by the EWF never to enter Prax and keeps being reborn when all the Praxian Tribes are united. I think.