Jak Nazryth
Mongoose
This question pertains to mostly MgT1
Under Engineer-Power Plant, an Engineer can "overcharge" the power plant for more output.
Exactly what can you do with this extra output? I can't find anything in the rules about what the extra output can do?
I can't find anything in writing that clarifies what you can do with an overcharged power plant.
Is it like a task chain? Can your power plant overcharge roll give an assist to the maneuver drive overcharge rule?
You can over charge the M-drives for better agility.
But even agility isn't discussed in the rules. Does this allow an extra "thrust point" for dodging, lining up a shot, etc...?
I'm playing in a Traveller game and we are using MgT1
I'm trying to answer a newbs' questions, but this kind of has me stumped.
Am I missing an "overcharge" rule or example somewhere else in the rules? Is there an errata I'm missing?
Thanks.
Under Engineer-Power Plant, an Engineer can "overcharge" the power plant for more output.
Exactly what can you do with this extra output? I can't find anything in the rules about what the extra output can do?
I can't find anything in writing that clarifies what you can do with an overcharged power plant.
Is it like a task chain? Can your power plant overcharge roll give an assist to the maneuver drive overcharge rule?
You can over charge the M-drives for better agility.
But even agility isn't discussed in the rules. Does this allow an extra "thrust point" for dodging, lining up a shot, etc...?
I'm playing in a Traveller game and we are using MgT1
I'm trying to answer a newbs' questions, but this kind of has me stumped.
Am I missing an "overcharge" rule or example somewhere else in the rules? Is there an errata I'm missing?
Thanks.