I really like the new point defense batteries idea. Some feedback:
A single turret functions in the same manner... No sane designer will give up TWENTY weapon slots, not even 2-3 weapon slots for automated defence. I will just get a guy and stick him in a turret - and profit immensely. Way cheaper on power costs too!
Lets make a quick comparison:
Beam Laser:
a) Requires a warm-body to use.
b) Can intercept multiple targets at -1
c) 1 dton
d) 1 power
e) 1 hardpoint
f) Can be used offensively
g) Much cheaper
Point Defense:
a) Doesn't require a warm body
b) Can intercept multiple targets at -1
c) 20 dtons
d) 80-240 power
e) 20 hardpoints
f) Cannot be used offensively
g) As expensive as some ships..
B is identical. We drop it.
Point defense has advantage a)
Beam turret has advantages d), e) & f)
There is no way one can validate that point defense savings value of "1 crew" (even with half a double occupancy stateroom and costs, +2 tons), as balanced versus 80 to 240 TIMES more power. 20 times reduced weapons capacity, 20 times the weight (or 6 - 7 times if you include half a stateroom)
Recommendations:
a) Drop Point Defense to 1-hardpoint. I think this is key. For me to give up a weapon slot (think on it, even a BAY slot), I have to see some value. This isn't a benefit here - this is a bare minimum to even consider it.
b) Power usage by a factor of 10. So 8, 16, 24...
c) Drop cost by a factor of 10. MCr 4, 6, 8
d) Drop weight to that of a barbette - remember, this is like a beam laser, 5 times is already a lot (5 tons each)
e) Add a TL14, 5+ intercept options.
See now you're making me think... hmm.. do I want a triple beam laser.... or do I want automated, skilled point defense network?
Now translate into capital ships. With these 50 hardpoints.. .do I want 10 heavy bays? 50 bays? 50 triple turrets? Or 50 point defense batteries? Hmm.. 5 triple beam turrets are almost just as good but now I need 50 crew, and how skilled will they be? Are they as good as TL14 Point defense? Because 50 triple lasers are much cheaper and only 50 dtons, but 50 PDB is 250 and sucks back way more power!... hrmmm..
It's all about making it a meaningful choice with present advantages
A single turret functions in the same manner... No sane designer will give up TWENTY weapon slots, not even 2-3 weapon slots for automated defence. I will just get a guy and stick him in a turret - and profit immensely. Way cheaper on power costs too!
Lets make a quick comparison:
Beam Laser:
a) Requires a warm-body to use.
b) Can intercept multiple targets at -1
c) 1 dton
d) 1 power
e) 1 hardpoint
f) Can be used offensively
g) Much cheaper
Point Defense:
a) Doesn't require a warm body
b) Can intercept multiple targets at -1
c) 20 dtons
d) 80-240 power
e) 20 hardpoints
f) Cannot be used offensively
g) As expensive as some ships..
B is identical. We drop it.
Point defense has advantage a)
Beam turret has advantages d), e) & f)
There is no way one can validate that point defense savings value of "1 crew" (even with half a double occupancy stateroom and costs, +2 tons), as balanced versus 80 to 240 TIMES more power. 20 times reduced weapons capacity, 20 times the weight (or 6 - 7 times if you include half a stateroom)
Recommendations:
a) Drop Point Defense to 1-hardpoint. I think this is key. For me to give up a weapon slot (think on it, even a BAY slot), I have to see some value. This isn't a benefit here - this is a bare minimum to even consider it.
b) Power usage by a factor of 10. So 8, 16, 24...
c) Drop cost by a factor of 10. MCr 4, 6, 8
d) Drop weight to that of a barbette - remember, this is like a beam laser, 5 times is already a lot (5 tons each)
e) Add a TL14, 5+ intercept options.
See now you're making me think... hmm.. do I want a triple beam laser.... or do I want automated, skilled point defense network?
Now translate into capital ships. With these 50 hardpoints.. .do I want 10 heavy bays? 50 bays? 50 triple turrets? Or 50 point defense batteries? Hmm.. 5 triple beam turrets are almost just as good but now I need 50 crew, and how skilled will they be? Are they as good as TL14 Point defense? Because 50 triple lasers are much cheaper and only 50 dtons, but 50 PDB is 250 and sucks back way more power!... hrmmm..
It's all about making it a meaningful choice with present advantages
