Playtesting - Your Methods

Davesaint said:
This is where I question the quality of the playtesting being done.

Dave

So you tell me, what constitutes "quality" playtesting? Really, I'm dying to hear where you think I'm going wrong.
 
lastbesthope said:
philogara_mk2 said:
Ahhh, it seems like an obvious solution, though, I guess you then have the problem of all races having to have the same timebreaks.

No reason why they should

LBH

I reread my message and not sure what I meant. I suppose I was thinking that if (for example) the Orestes is battle in the early list and Omega is battle in the middle list, then playing against, say, Minbari who presumably are unchanged over the same period, would naturally unbalance it. Of course, I don't know if the Orestes is battle in Armageddon, so it could all be so much wasted typing.

Phil
 
Oh its still battle but the Early EA have access to quite alot of very good lower PL ships to make up for their poor ability at higher PLs. Conversely the Crusade fleet, rather like the Minbari have it the other way round, being very strong at Battle and War level with Excellent Battle choices and raid choices but lacking at lower levels
 
Lowly Uhlan said:
Davesaint said:
This is where I question the quality of the playtesting being done.

Dave

So you tell me, what constitutes "quality" playtesting? Really, I'm dying to hear where you think I'm going wrong.

My My, stop being so touchy. Mistakes are made, quite a lot, stop being so damned defensive everytime something is pointed out. We know their are not enough of you to do it all.
 
hiffano said:
Lowly Uhlan said:
Davesaint said:
This is where I question the quality of the playtesting being done.

Dave

So you tell me, what constitutes "quality" playtesting? Really, I'm dying to hear where you think I'm going wrong.

My My, stop being so touchy. Mistakes are made, quite a lot, stop being so damned defensive everytime something is pointed out. We know their are not enough of you to do it all.

Sure. But if someone strated a thread titled "hiffano doesn't know how to play CTA" and you ignore that one, they do a second thread called "does hiffano know what he's doing?" and you ignore that one too, then the third thread is titled "has hiffano ever played before?" you're probably going to get defensive after that third thread. That's about the gist of a few threads now. This is the third thread like this. Every player has a voice, but those pointed posts are getting really old.

And anyone who's read the whole thread should know that there's more testers. In the past the first 5 of us put as much time into it as we possibly could, playtesting CTA was 90% of my gaming, all for love of the game, we're volunteers. More testers have already greatly increased the amount of discussion and playtesting.
 
But the play testers are a group of people, not one individual.

Yes, there are several threads inquiring into play testing- but the title never singles out one play tester for rebuke. Sure, the thread eventually gets into a fight with one or more forum posters and play tester... but take this thread.

The original poster asked people what they think play testing should do.

That is constructive criticism at worst, with an emphasis on the positive (what you should do) rather then the negative (what the heck were you thinking when you did X).

===

Yes, the play testers have received a large amount of flak about the saggie and warlock; and armageddon in general.

But merely suggesting things to consider in play testing is not negative... its an attempt to get things back to a proactive discussion.

===

And thank for you for being a play tester!

I might have some issues with the play testing, but Mongoose is head and shoulders better then a another certain company... 8)
 
Lowly Uhlan said:
hiffano said:
Lowly Uhlan said:
So you tell me, what constitutes "quality" playtesting? Really, I'm dying to hear where you think I'm going wrong.

My My, stop being so touchy. Mistakes are made, quite a lot, stop being so damned defensive everytime something is pointed out. We know their are not enough of you to do it all.

Sure. But if someone strated a thread titled "hiffano doesn't know how to play CTA" and you ignore that one, they do a second thread called "does hiffano know what he's doing?" and you ignore that one too, then the third thread is titled "has hiffano ever played before?" you're probably going to get defensive after that third thread. That's about the gist of a few threads now. This is the third thread like this. Every player has a voice, but those pointed posts are getting really old.

And anyone who's read the whole thread should know that there's more testers. In the past the first 5 of us put as much time into it as we possibly could, playtesting CTA was 90% of my gaming, all for love of the game, we're volunteers. More testers have already greatly increased the amount of discussion and playtesting.

You took the job, you take the punches, same as being a policeman or a soldier, you just get paid less. You are doing it because you want too, you don't HAVE to respond to these posts. You could rise above it, secure in your own knowldeg that you did the best you could, (or did you ;-)) This was started as a pretty constructive post, sure one or two people have gone out of hand, heck with the way some ships "appear" to play then you have to expect it, but on the whole, people have been pretty constructive. I know what it's like being accused, i'm a football (soccer for the colonials) referee, I take abuse every week, but you just get on with it, rising will just see you get baited more. You have to be a bit arrogant in knowing you are right.
 
hiffano said:
you did the best you could, (or did you ;-))

Nope. I made the Sagittarius broken Because I like the EA so much and wanted to win more games. I did it ON PURPOSE. BWAHAHAHAHAH. :twisted: :)
 
Right so back on track???

As much as I now want to abuse Hiffano and praise LH I am going to restrain myself.

The reason I started the thread was to see what kind of methodologies people used, would suggest etc etc

My own thoughts on it would be to test ships individually against the best and worst in the same PL of various races.

then progress to that ship vs the appropriate number of lower level vessels, best & worst again

Then use as part of a fleet element.

This all seems time consuming but would it provide the playtester with a good enough base to go forward?

And please guys less of the flaming of playtesters, as easy as it is to fall into I would really appreciate it if this thread remained constructive.
 
As posted before - I'll take a mathematical/statistical look through all the fleets, identify obvious imbalances, come up with some potential solutions and play the crap out of them until I think they're balanced both on their own and in a fleet (and if they're only good in one situation then so be it, they can be weak in the other but not good in one and overly good in the other!)

After I've been through the worst offenders (about 10 ships) I'll come back to the next most problematic ones, and so on.

I'm currently half way through phase one for the 2nd ed. lists having many ideas, trying out a few and generally getting a good feel for where the problems lie.
 
I also do a statistical/mathematical check first.
Then I will try out ships in a fleet (usually one of each type per PL) to see what they're like.
Occassionally I'll run single ship clashes to see if they can match each other.
 
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