Foxmeister
Mongoose
CZuschlag said:But, Da Boss, you always test against a control, not another experiment. That's the point of an experiment; you always test against a known quantity.
It's a playtest - for some, the emphasis is going to be on the play, for others it may be the more mechanical testing!

However, either way, in the absence of any formal testing methodology, and any standard means of reporting test results, all results are essentially anecdotal anyway, and also largely subjective.
That being said, whilst I do understand your point, I don't see any issue testing two new rules together. In my experience, many of the issues with ACTA are down to two or more rules, which are fine individually, interacting in ways which produce poor results - boresight and initiative being the prime example of this.
Assuming all these rules when through to P&P unchanged, this is perfectly representative of an ideal ACTA game and therefore how it works *as a game* is actually more important than how each new rule works individually.
Regards,
Dave