Playtest Rules 1.1 - Centauri

I'd add a 2AD beam out the back as well out of the Octurion.
It's a pretty good ship for taking out lots of ships at once cause the good ranges on the secondaries.
The Bin Tak should be more in this role. Most big ships have huge forward & not much else. I love smashin several ships at once with the Oct. Doesn't work so well when it gets to play with others it's size.
 
Da Boss said:
Never used fighters - how strange as we have some of the best in the game - the Amar seems a fun addition especially since we have:

Razik superb interceptor of enemy fighters (esp with Fleet carrier +4 dogfight), Sentri - good all rounder and Rutarian - very nasty in all areas.

Hunting pack - I don't like but I am bais cos I prefer my Gravitic Engines - or perhaps we should call it "Damn the engines, bring us about".

Demos has always been too good - 6-8 AD is about right,

We have three excellent and one good battle level ships who perform their speific roles with style and overwhelming firepower - what do you think we are missing - I can't think of anything but you may see something I have missed?

We have a tank - Primus, super fast and agile hunter killer - Liati, stealthy strike Cruiser - Dargan and specialised ship for planetary invasion - Secondus. I used to not like the Primus but have warmed to it.

Our only really weak ship (and not that weak - its not a fireraptor) is the Octurion - give it a 24" beam (and maybe an interceptor) and it would be great. Perosnally I'd love a second war level choice but hey......

8)

Ok will conseed the fighter argument, Centauri fighter rule, I play with a lot a narn and earth and see no reason to field a lot of fighters My fleets built around the demos.

We have a tank - Primus. Ya its a tank in the sense that t-72 MBT is a tank in the modern world. Its weak to stand against many of the newer battle level ships (like the Marathon). It better than Q'quan, but my grand father said never compare your self to the worst.

Agree wholeheartly with the octurion assesment. The only reason use a Octurion is for its +2 command and its anti-plantary use. It was replaced by Adira. I guess what ever replaces the Primus will be War level.
 
"I remember the good old days of the Rebublic when an Octurion had a 35" beam range" :wink:

no I am not advocating that :)
 
CQ check: Automatic.
The centauri ships turn on additional outside lights to show of the new coat of fresh purple paint! All centauri vessels may automatically feel superior to all non-centauri vessels.

But how many Centauri does it take to turn them on.
 
mrambassador1 said:
CQ check: Automatic.
The centauri ships turn on additional outside lights to show of the new coat of fresh purple paint! All centauri vessels may automatically feel superior to all non-centauri vessels.

But how many Centauri does it take to turn them on.

Nowadays, just one; but back in the glorious days of the Republic, hundreds of servants would change thousands of light bulbs at your slightest whim!
 
Greg Smith said:
Cavalier1645 said:
Demos downgrade ion cannon to 6- Why? The vorchan has 10 dice with its ion cannon and the only diffrence between it and demos is one intercetor.

The Demos can also spend every other turn on Close Blast Doors, this along with the interceptor makes it far more robust than the Vorchan.

And what stops a Vorchan using Close Blast Doors? The Demos is the replacement for the Vorchan (ie in military terms it got better) The Demos doesn't need to be nerf, mongouse just needs to divide the centauri into diffrent era fleets like Earth.
 
the Demos tends to use it every other turn when its torps are reloading and hence does not loose firepower - to do so the Vorchan either loses its main guns of its Ion cannons............

eras of the Centauri Republic have been suggested before and would certainly be fun :)
 
I would like to see torps in the octurion at least forward maybe in place of the mass drivers and some ap guns would be nice would make it a choice between one octurion and a primus and liati
 
greenboy said:
I would like to see torps in the octurion at least forward maybe in place of the mass drivers and some ap guns would be nice would make it a choice between one octurion and a primus and liati

The Octurion doesn't have mass drivers as standard, and has AP guns in every arc...
 
I would have thought the Demos was supposed to be a bombardment ship, that has gotten pressed into service as a fast attack ship because it's close range guns were as good as the Vorchans. I never saw one as a replacement for the other, but mission specific variants. This was part of the issue with the ship, even the fluff got hard to understand.

The old Avioki and the Kaliva ran into this issue... why was the Avioki even being produced as the Kaliva was better. The beam change fixed this issue, as the beam is now the consistent hitter, while the other is a bombardment variant.

Ripple
 
The light torpedoes on the Demos aren't long ranged enough for proper bombardment duties. It's probably intended more for first strikes and lightning attacks - shoot off the torps in a big wave, follow up with ion cannons then move past and race away into the deep blue yonder.

Either that or it's a commerce raider. Always good to be able to shoot from beyond the range of the escorts.
 
Ripple said:
I would have thought the Demos was supposed to be a bombardment ship, that has gotten pressed into service as a fast attack ship because it's close range guns were as good as the Vorchans. I never saw one as a replacement for the other, but mission specific variants. This was part of the issue with the ship, even the fluff got hard to understand.

According to the Mongouse in Babylon 5 Call to Arms Second edition, Fleet Lists (c) under Demos

An update of the Vorchan, Demos features a lighter, but more flexible, weapons fit. It is used as a commerce raider, though it is fully capable of facing larger warships when organized into squadrons


Love Demos and Vorchans, they are arm of decision in my Centauri Fleet
 
Cavalier1645 said:
Ripple said:
I would have thought the Demos was supposed to be a bombardment ship, that has gotten pressed into service as a fast attack ship because it's close range guns were as good as the Vorchans. I never saw one as a replacement for the other, but mission specific variants. This was part of the issue with the ship, even the fluff got hard to understand.

According to the Mongouse in Babylon 5 Call to Arms Second edition, Fleet Lists (c) under Demos

An update of the Vorchan, Demos features a lighter, but more flexible, weapons fit. It is used as a commerce raider, though it is fully capable of facing larger warships when organized into squadrons


Love Demos and Vorchans, they are arm of decision in my Centauri Fleet

Thats likely because they are broken. When Dilgar players whine because you have more firepower at close range than they do, that should be a concern.


Dave
 
well the dilgar ships get more dice in other arcs and MoD.
plus the rohric is hull 6 with raid level damage and can make 2 turns in the same space as a vorchan with its 1st turn coming an inch earlier
 
Lord David the Denied said:
greenboy said:
I would like to see torps in the octurion at least forward maybe in place of the mass drivers and some ap guns would be nice would make it a choice between one octurion and a primus and liati

The Octurion doesn't have mass drivers as standard, and has AP guns in every arc...

Sorry that should have said sap guns. I ment taking off 8 dice of ion cannon and swaping for either a mass driver or balastic torpedo, so that you can't crit fish for 0 speed crits then mas driver the hell out of them
 
katadder said:
well the dilgar ships get more dice in other arcs and MoD.
plus the rohric is hull 6 with raid level damage and can make 2 turns in the same space as a vorchan with its 1st turn coming an inch earlier

Sure, except in the side arcs. I just remember the screaming I heard from CZuschlag when I started blowing up Targraths left and right with the Demos running in 2 ship squadrons. Plus the Demos has the interceptor and the Dilgar don't unless they use fighters.


Dave
 
Fighters on interception duty die quickly and stop intercepting. Interceptors take a while.

Seriously, I think the Demos is the one ship Triggy did release numbers for in 2nd Ed --- and wasn't it over 3.4?

It's not out of balance --- it's out of this universe.
 
CZuschlag said:
Seriously, I think the Demos is the one ship Triggy did release numbers for in 2nd Ed --- and wasn't it over 3.4?

It's not out of balance --- it's out of this universe.

This is the only time I can't agree with you. The Demos is not broken, it was a little over the top at 10AD of ion cannons, now it's been fixed it's totally fine.

If CBD is unfair, that's not a problem with the Demos, it's a problem with the SA.
 
I have to agree with LDtD (hang on, there may be a few tremors as the foundations shift here)...

The corrected Demos is fine. It's a high end ship, but not over the top.

CBD is an issue. It's replaced CAF as the single best SA in the game, and any ship that can't leverage it feels like it isn't good enough. Look at how much emotion has been attached to even suggesting that CBD go to a 50% AD rather than one weapon. It's central to the tactics of every fleet in the game.

Ripple
 
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