Bendigeidfran
Mongoose
Not that I know the full history of CBD from the earliest, but I'm not a big fan of a rule being designed so it has special exceptions not inherent to ships. Ships without Interceptors obviously don't benefit from SA that increase those - but CBD had to specifically exclude all 1-weapon ships and created these bizarre situations where some ships get no benefit and others get alternating benefits for nearly free. I won't say completely free because they do have to give up other SA to use it but that's a pretty light cost to me.Ripple said:CBD is an issue. It's replaced CAF as the single best SA in the game, and any ship that can't leverage it feels like it isn't good enough. Look at how much emotion has been attached to even suggesting that CBD go to a 50% AD rather than one weapon. It's central to the tactics of every fleet in the game.
Ripple
I would have preferred that the CBD SA either be dropped completely since most ships probably "Closed Blast Doors" when it entered combat, or revised it so that power was taken from some other sources - like the old 1/2 thrust and/or have ALL weapons offline.