Phoenix, AZ - Campaign Sector 49

The interview and testing is estimated to take 5 hours YICH.... so probably not at all if i could rescedule i would but this is the only chance i get at this job
 
Here are the end results after 5 campaign turns today:

ST1 (Hidden Outpost, 1 RR) - dachi55
ST2 (Industrial World, 10 RR) - darklord
ST3 (Barren Planet, 0 RR) - darklord
ST4 (Scientific Outpost, 3 RR) - dachi55
ST5 (Temperate Planet, 1 RR) - EDFDarkAngel1
ST6 (Ancient Jump Gate, 5 RR) - EDFDarkAngel1
ST7 (Agrarian World, 5 RR) - darklord
ST8 (Water World, [2] RR) - AnbuOnion
ST9 (Observation Outpost, 1 RR) - EDFDarkAngel1
ST10 (Medium-Yield Gas Giant, 3 RR) - AnbuOnion
ST11 (Industrial World, 10 RR) - AnbuOnion

EDFDarkAngel1's Losses:
1x Omega Destroyer
1x Wing Aurora Starfury
3x Hermes Transports

AnbuOnion's Losses:
1x White Star Gunship
2x Blue Star
2x Dag'Kar

dachi55's Losses:
1x MotherShip
12x Shadowcloak
2x Black Omega Wing

darklord's Losses:
2x Maximus
2x Kutai

Things Learned:
-Everything EA has, everyone else has something better.
-Opponents of fleets fielding Rutarians should be immediately granted an indestructable Dag'Kar
-If you don't have ships in your roster below Battle, you will lose the campaign because you will always have a 3 point Patrol Recon Run.

We will meet again, March 1st!

Dark Angel
 
EDFDarkAngel1 said:
darklord's Losses:
2x Maximus
2x Kutai
I also lost some Rutarian flights. Though I would guess they soaked up a lot of your bad dice luck, so that probably worked out better for you...

EDFDarkAngel1 said:
Things Learned:
-Everything EA has, everyone else has something better.
Where were those much vaunted Firebolts? :?

EDFDarkAngel1 said:
-Opponents of fleets fielding Rutarians should be immediately granted an indestructable Dag'Kar
Not sure that would have helped with the way you were rolling...:P

EDFDarkAngel1 said:
-If you don't have ships in your roster below Battle, you will lose the campaign because you will always have a 3 point Patrol Recon Run.
VERY true. Though the rolls that were cancelled out by +3/-3 modifiers were still unstatistically low. I think the highest was a 5. Eventually I will have to field that Adira with the Civilian crew...

EDFDarkAngel1 said:
We will meet again, March 1st!
You bet...right after I repair that Liati...
 
Also remind me to take pictures if I bring my camera again. I had mine at the games, but forgot about it until today... :(
 
You must be referring to the Adira Royal Battleship Angus, flagship of the Centauri Redneck Protectorate.

I hope you take it to fight the ISA, and their White Stars continually fly behind you. Try and make your Come About! check...


Dark Angel
 
So Darans in 3 hours gotcha ~crosses fingers~ I have some making up to do for missing the opening, oh we still need to roll my CQs...
 
Alright, Phoenix players! Sorry about the short session, but my girlfriend had put alot of work into my birthday dinner and it was just a case of bad timing.

Our absentee, darken, came back and took over ST10, our Gas Giant. No one intercepted him.

darklord attacked AnbuOnion's Industial World (ST11), but the fight came to a draw due to time constraints with minimal loss on either side.

I attacked dachi55's Scientific Outpost and got a horrible bloody nose. On turn 2, I destroyed his Shadow Omega with some stellar rolls from my Marathons. Then Psi Corps destroyed both Marathons, half of my carrier's fighter capacity, and my Hyperion. My carrier opened a jump point and fled the battle.

Current campaign list:
ST1 (Hidden Outpost, 1 RR) - dachi55
ST2 (Industrial World, 10 RR) - darklord
ST3 (Barren Planet, 0 RR) - AnbuOnion
ST4 (Scientific Outpost, 3 RR) - dachi55
ST5 (Temperate Planet, 1 RR) - EDFDarkAngel1
ST6 (Ancient Jump Gate, 5 RR) - EDFDarkAngel1
ST7 (Agrarian World, 5 RR) - darklord
ST8 (Water World, [2] RR) - AnbuOnion
ST9 (Observation Outpost, 1 RR) - EDFDarkAngel1
ST10 (Medium-Yield Gas Giant, 3 RR) - darken
ST11 (Industrial World, 10 RR) - AnbuOnion

Next fight - April 5th!
 
EDFDarkAngel1 said:
darklord attacked AnbuOnion's Industial World (ST11), but the fight came to a draw due to time constraints with minimal loss on either side.
Yes, the Centauri Republic are so mighty that even the loss of 2 battle-level ships is considered minimal...

While most of the lesser races consider a runaway triple-damage beam causing 33/35 from one hit pretty awesome, it is to us Centauri just minimal...
 
I did hear about a White Star ripping apart a Primus, but I figure those sturdy SOBs kept on running after that.

As far as the mighty Centuari empire, you could have parked a Vorlon Planet Killer and I still wouldn't have seen it amidst all those Vorchans, Rutarians, Maximus', and Primus'

Besides, it's not like you can take the planet again next session and get rid of the pesky ISA player early in the campaign :P

Dark Angel
 
EDFDarkAngel1 said:
I did hear about a White Star ripping apart a Primus, but I figure those sturdy SOBs kept on running after that.
It did keep running after that, but he had 4 WSs and 3 Gunships and...

EDFDarkAngel1 said:
As far as the mighty Centuari empire, you could have parked a Vorlon Planet Killer and I still wouldn't have seen it amidst all those Vorchans, Rutarians, Maximus', and Primus'
We shall eclipse their skies with our ships!
...and as soon as I get some more RR points, I shall get ANOTHER mass driver and as you earthers say, 'Rock the House'

EDFDarkAngel1 said:
Besides, it's not like you can take the planet again next session and get rid of the pesky ISA player early in the campaign :P
Did you mean can't or can? Sometimes you earthers speak with a Vorlon tongue.
 
Vorlons have tongues?

You should fight ISA... I would really like to see how well Centauri takes all those 30" Triple Damage Precise Beams from Raid level ships...

Dark Angel
 
EDFDarkAngel1 said:
You should fight ISA... I would really like to see how well Centauri takes all those 30" Triple Damage Precise Beams from Raid level ships...

The ISA only has 18" TD Precise Beams on it's Raid level ships.

LBH
 
Thought so since you steaming pretty good after that fight we could have put some clams in your pockets and had dinner :lol:
 
It was really annoying... I lost 13 flights of Firebolts, and my carrier saved 2 of them. But when I rolled dodge, my dice THEN remembered to roll for Fleet Carrier and rolled 5's and 6's.

Then they remember to roll for Dodge when I'm rolling for Stealth...

Except for that Shadow Omega... I used up all my luck on those rolls. Got 6 crits between the two ships, a total of like 30 hits... pretty awesome.

Dark Angel
 
Back
Top