Pete, Loz, other writers, take note...

I disagree with points 1, 2 and 3.

1, because I don't think there is a lot of hate on these forums.
2, he actually says:
Of course, it is still very important for designers to get lots of good, constructive criticism. That is why I have built up an elite cadre of awesome beta testers and interested friends, and I listen to them very closely. And, I must point out, many of those testers were recruited from my forums. You just need to choose carefully the people you ask for advice.
And since these forums are still rather small, you could get useful information from a small group, as he says in the text.
3, if you keep a professional distance you shouldn't get angry. Also, there are very few cheap shots thrown around in here.

But it was a nice read :)
 
Mixster said:
I disagree with points 1, 2 and 3....
LOL - saw this and thought "hmm, this must be a long article if Mixster disagrees with the first 3, but likes the read overall.

Oh wait. There are only 3 points!

Hopefully this forum is more helpful than hurtful. I'd hate to lose the valuable input, insight, and clarifications that the writers and designers contribute.

Steve

PS. thanks!
 
This forum is far more helpful than hurtful. When there is some pain, posters do tend to be constructive in their complaints and don't get personal about it.

Believe me, neither Pete nor I would take the time we do if it was otherwise...

:)
 
I do think some posters have to be a bit more big picture, what does it matter if some of the products have some errors or typos etc - the overall Runequest products are awesome.

The reason they are awesome is the writers we have and that they comje from a smaller company that has less resources - I'm sure Wizards stuff is perfect but i don't care cos the game itself is uber-rubbish.

My experience reading these forums are the posters are good, compared to some hate on other forums, - i do thionk people get too picky but overall the intent seems to help rather than Whine.

And where else do the big wigs in the company respond so directly to the fans - that is awesome!
 
I think a fair bit might be to do with the different media - video games vs RPGs. There has always been a big tent community with RPGs, us punters are often called upon to do some work detailing setting or adventures in order to even play. In the good old days many of us contributed short articles (monsters, NPCs, locations, treasure etc) to magazines. All in all RPGs are much more a intellectually collaborative medium than most video games and also usually on a much smaller scale.
 
I haven't read every single post on every topic in these forums (who has the time?) but from what I've seen, all the contributors seem to be quite reasonable. I think it's bloody awesome that the designers and writers at Mongoose take the time, probably a lot of it is personal time, to answer our questions, as mundane as they maybe. Pete Nash and Loz are excellent examples of this and not just on this forum either!

The guy who wrote the blurb obviously has missed something somewhere if he's getting a lot of negative stuff sent to him. Either that or his target audience for his product have no respect for the work he does.
 
I'd say only his point 3 is valid - Its a general point that posting when angry and fanning flames is never good, whoever does it, but it is especially bad when done by official representatives of the publisher, as it gives the impression that they don't care for the opinions of their customer.

Generally I think RPG forums are reasonably positive and co-operative, and even when people disagree with published material (be it rules or background) it is usually a case of the material that is criticised not the author. (Admittedly this is not always true, and I accept it can be disheatening to have your work criticised even when the remarks are not personal).



The forums definitely benefit from the authors input. Their willingness to clarify rules and/or the reason behind them is one of the things that I think helps to keep these forums positive.
 
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