paltrysum
Emperor Mongoose
Question for the refereeing community: How do you handle party splits? E.g., when events necessitate the party splitting up or one or more individuals going their separate ways temporarily? Do you...
In a game like AD&D, in which the characters are more than likely land bound and unable to travel exceptionally far from one another, the split party can be a relatively easy event to manage. But in Traveller, well...there's travelling! People can diverge pretty far. Just wondering how others have handled this situation in their own campaigns.
- Conduct concurrent stories, popping back and forth? This could be interesting in Traveller, given that people can be one or more parsecs apart if the story diverges across more than one system.
- Have people reroll for each side of the story (hence, each player ends up with two characters), and run two concurrent stories?
- Set up two separate adventures with your split group (e.g., two people go to Regina and meet to play on Saturday; the other three go to Rhylanor and meet to play next Friday)?
In a game like AD&D, in which the characters are more than likely land bound and unable to travel exceptionally far from one another, the split party can be a relatively easy event to manage. But in Traveller, well...there's travelling! People can diverge pretty far. Just wondering how others have handled this situation in their own campaigns.