I seem to remember that this has been discussed before, but I was un-
able to find the thread.
As my Pandora setting is designed for a "generational" campaign, with the
children of the first generation of colonists taking over when their parents
retire as non-player characters, I am looking for a way to introduce these
children into the campaign.
The framework for this will most probably the Pandoran Sea Rangers, a
youth organization much like today's boy scouts and girl guides, with oc-
casional adventures running parallel to those of the adults and designed
to give the second generation of Pandorans a bit of "biography" to build
upon later.
I am not yet sure whether this idea is worth working on it, but if I decide
to do so I will obviously need stats and skills for kids.
One idea could be to give the kids level 0 in the three homeworld skills of
Pandora, Athletics (Swim), Seafarer and Survival, and a small number of
non-academic level 0 education skills, two or three at most.
The stats are the bigger problem, I really have no good idea what they
should be like. I think Intelligence should have the normal, adult value,
but the physical stats, Education and Social Status should obviously be
lower - but how much lower ?
Any opinions would be most welcome - Thank you.
able to find the thread.
As my Pandora setting is designed for a "generational" campaign, with the
children of the first generation of colonists taking over when their parents
retire as non-player characters, I am looking for a way to introduce these
children into the campaign.
The framework for this will most probably the Pandoran Sea Rangers, a
youth organization much like today's boy scouts and girl guides, with oc-
casional adventures running parallel to those of the adults and designed
to give the second generation of Pandorans a bit of "biography" to build
upon later.
I am not yet sure whether this idea is worth working on it, but if I decide
to do so I will obviously need stats and skills for kids.
One idea could be to give the kids level 0 in the three homeworld skills of
Pandora, Athletics (Swim), Seafarer and Survival, and a small number of
non-academic level 0 education skills, two or three at most.
The stats are the bigger problem, I really have no good idea what they
should be like. I think Intelligence should have the normal, adult value,
but the physical stats, Education and Social Status should obviously be
lower - but how much lower ?
Any opinions would be most welcome - Thank you.
