Clovenhoof
Mongoose
Have you looked at Paizo's Pathfinder RPG? I'm a bit surprised I havenÄt found a thread about it here.
(The complete Rules are available for free download at Paizo's website)
Do you think it could be modified to play Conan with it?
My impressions after looking at the latest release (and I mean "looking", not analyzing every paragraph and learning everything by heart):
* The Core classes (same as in D&D) have all been upgraded. Now basically every class gets a boon at every level.
--> Relevancy for Conan: the Ranger's Combat Styles have been made more flexible (you get to choose a bunch of bonus feats from a list over the levels). This might be incentive to go over the Borderer again (which many deem too weak).
* The skill list has been boiled down to what we've seen numerous times now, and which seems to have become a popular Conan houserule already. E.g. Hide and Move Silently are merged into Stealth, and so forth. From what I can tell, it's a good balance.
* Feats: some feats now work a bit different from 3.X, and some also have lowered Prereqs. There are also some completely new feats.
* Combat: completely new Combat Maneuver system. All those maneuvers like Bull Rush, Grapple and Trip have been boiled down to a single die roll. No opposed checks, no multiple checks (except for possible AoOs), it looks so much faster than the SRD system.
This appears to be the most notable improvement Pathfinder has to offer, however the associated "Improved" feats have been changed/nerfed a bit as well.
I didn't find any other significant changes, but streamlining combat maneuvers alone is worth kudos.
Armour works the usual way and there are no Defense progressions, so those would have to be transplanted from the Conan system (a great opportunity to fix Defense). Also use Conan's HP progression and Massive Damage rules, and of course the Conan classes (maybe with a revamp here and there); along with all the other Conan-typical features, like weapon table etc.
(The complete Rules are available for free download at Paizo's website)
Do you think it could be modified to play Conan with it?
My impressions after looking at the latest release (and I mean "looking", not analyzing every paragraph and learning everything by heart):
* The Core classes (same as in D&D) have all been upgraded. Now basically every class gets a boon at every level.
--> Relevancy for Conan: the Ranger's Combat Styles have been made more flexible (you get to choose a bunch of bonus feats from a list over the levels). This might be incentive to go over the Borderer again (which many deem too weak).
* The skill list has been boiled down to what we've seen numerous times now, and which seems to have become a popular Conan houserule already. E.g. Hide and Move Silently are merged into Stealth, and so forth. From what I can tell, it's a good balance.
* Feats: some feats now work a bit different from 3.X, and some also have lowered Prereqs. There are also some completely new feats.
* Combat: completely new Combat Maneuver system. All those maneuvers like Bull Rush, Grapple and Trip have been boiled down to a single die roll. No opposed checks, no multiple checks (except for possible AoOs), it looks so much faster than the SRD system.
This appears to be the most notable improvement Pathfinder has to offer, however the associated "Improved" feats have been changed/nerfed a bit as well.
I didn't find any other significant changes, but streamlining combat maneuvers alone is worth kudos.
Armour works the usual way and there are no Defense progressions, so those would have to be transplanted from the Conan system (a great opportunity to fix Defense). Also use Conan's HP progression and Massive Damage rules, and of course the Conan classes (maybe with a revamp here and there); along with all the other Conan-typical features, like weapon table etc.