David said:I've seen your hair. You'll be lucky to have any in ten years.. look very Narnish ;>
Just need to tie-dye his face and it'd be perfect... ;-)
Cheers, Gary
David said:I've seen your hair. You'll be lucky to have any in ten years.. look very Narnish ;>
silashand said:David said:I've seen your hair. You'll be lucky to have any in ten years.. look very Narnish ;>
Just need to tie-dye his face and it'd be perfect... ;-)
Cheers, Gary
David said:As a rule, the game is expanded onto two tables to avoid such congestion and to allow for some manuevering. Even so, bore sight ships always have something to shoot at.
noobdelux said:David said:As a rule, the game is expanded onto two tables to avoid such congestion and to allow for some manuevering. Even so, bore sight ships always have something to shoot at.
thats the way arround here as well
dag'karlove said:stepan.razin said:dag'karlove said:While i applaud your english skills comrade razin, the expression is patting yourself on the back not padding. As for the understanding of the game and balance, for those of us that have been playing this since first edition, boresighting has been in the game since the beginning. It was offset by more dice on the main weapon. Yes it was a bit more difficult to target but when you did it made it count. A quick search will reveal several threads, the gist of which is that Boresight is too ineffective particularly for boresight dependent fleets and. that its too difficult to use. this is why this proposed SA has been devised. simply ecause people find it hard to play the fleet not because it unbalanced. Have a great day
The rules for Beams and boresights could have been painted on the cave walls for all I care, I will take a well balanced game over a game that fits some lame rationalization.
I will just choose to disagree with your assesment that boresight fleets like the Drazi are merely hard to play and that a great tactician( read - rolls lots of 6s) can easily overcome.
Razin was from Ukraine... Google it. By the way, do you really think I live in Russia/Ukraine? And all the neat trivia about history and Russian navy aside, you do realize that his game is played with dice.
Do tell me if you spot any more spelling errors.. please
Well Tovarisch my laundry list is as follows (and dont worry youre not the only target):
1. Its wrong grammar not spelling. You have the context and the word wrong. Nice cover up though.
2. I roll an inordinate amount of 1's and 2's ask anyone i game with the dice gods regularly laugh at me.
3. Just because i called you comrade you assume that i mean Russia. Do not forget that the Ukraine was also a communist/socialist nation for a long time and used that form of address as well as the russians. My GoogleFu and my knowledge of the Balkans Crimea etc etc is pretty good. I was unaware thatyou name was after that of a Pirate who cruised teh volga and other ares and im still unfamiliar with teh game you speak of in your earlier post.
4. As to where youre from I could honestly care less, unless its down the street from me in which case i would love to meet you and discuss this face to face as i hate to type.
5. As for a Lame Rationalization, try the real world. Thats what these games emulate. unfortunately in the real world not everything is balanced. Are the Russians and the Georgians balanced? Not even close. On the show are the Minbari and the Drazi equal in capabilities and strengths? Not any where close. "But its a game, But its a game" everyone screams as this is the perfectly acceptable answer for that and that ends all debate. Im sorry it doesnt. we play the game because we like the B5 universe. Im not sure many of you would disagree on that.
hell I like my game to be as close to the universe as possible. This Balance that everyone cries for doesnt exist in the cannon universe. the fleets were orignally designed that way and the game played great. now to get back to the original point here, this is a wargame, is it not? well a wargame is defined as: war game
Function: noun
1 : a simulated battle or campaign to test military concepts and usually conducted in conferences by officers acting as the opposing staffs
2 : a two-sided umpired training maneuver with actual elements of the armed forces participating
So lets Look at simulated. The root word is simulate Inflected Form(s): sim·u·lat·ed; sim·u·lat·ing
Etymology: Latin simulatus, past participle of simulare to copy, represent
: to follow as a pattern, model, or example
2 : to be or appear like : resemble
3 : to produce a copy of : reproduce
Now what does all of this say. Since this wargame is supposed to simulate the babylon 5 universe, one could make the logical assumption that it was designed to be as close to the series as possible while being somewhat balanced for the game even though wargames are just simulations.
For ripple:
I never said you were a poor admiral. You keep insinuating that I am calling you specifically a poor admiral. I am not as a matter of fact i said 95% of us get it leaving only 5 % (generally newbies) in that "I just dont understand Borseight mode." And as for your battle simulators, I do that everyday for a living. I wargame for the US Navy professionally. I understand all the mechanics behind it. The problem is, and yes im not going to play nice here, is that you dont like something because you invested some money in a fleet found it had a hard rule to play and then said we should change this because you cant employ it correctly. I never ever have a problem when Im emineless with my narn or missileless with my EA and Still manage to Hammer away with boresight weapons on lesser numbers or greater numbers of fleet ships. Its all about manuvering your equipment to be in the right place at the right time using fiegnts etc etc and thinking 3 moves ahead. if you arent, your opponent most definitely should be and thats probably why hes beating you with your boresight ships.
Have a nice day![]()
Hindsight said:I cast magic missile at the Shadows!
Wheres the Mountain Dew?
(*giggle*)