stepan.razin
Mongoose
Had a few playtest games yesterday using the new Rules. The big one was a 5 Point Battle, Crusade vs Narn.
General impressions:
1. FAP makes Swarms a little worse. Unfortunately the poor Drazi can only play a swarm, and since half of the people at this store own Drazi fleets, this by itself is not enough.
2. G'Varn change is ok, it still kicked ass.
3. Chronos variants could use a little changing... Nukes make them too good. P/S missiles make them awkward. Maybe they should be more like an Olympus, loose 1 interceptor, have its missiles F, and cut down the range on a turret gun.
Everybody yesterday pretty much agreed that these 2 rules probably need to change:
1. CBD at 4+ is too much for the Narn. Way too powerful. If CBD had some sort of real opportunity cost to it, could be doable. Being limited to fire only one weapon for a ship that will realistically only fire one weapon anyways doesn't qualify.
Basically it seems that CBD favors ships that dont have decent secondaries, aka smaller ships. Yet another reason to take those over larger ships. We are considering to implement a rule that someone suggested on this board that CDB cuts all AD in half.
2. Earth Nukes are a little over the top, SAP, TD. If Sagitarius can use these things, the galaxy is doomed. We all felt that having Nukes at AP, TD and limiting them to big ships only (Apollo, Marathon, Warlock), would be a little better.
General impressions:
1. FAP makes Swarms a little worse. Unfortunately the poor Drazi can only play a swarm, and since half of the people at this store own Drazi fleets, this by itself is not enough.
2. G'Varn change is ok, it still kicked ass.
3. Chronos variants could use a little changing... Nukes make them too good. P/S missiles make them awkward. Maybe they should be more like an Olympus, loose 1 interceptor, have its missiles F, and cut down the range on a turret gun.
Everybody yesterday pretty much agreed that these 2 rules probably need to change:
1. CBD at 4+ is too much for the Narn. Way too powerful. If CBD had some sort of real opportunity cost to it, could be doable. Being limited to fire only one weapon for a ship that will realistically only fire one weapon anyways doesn't qualify.
Basically it seems that CBD favors ships that dont have decent secondaries, aka smaller ships. Yet another reason to take those over larger ships. We are considering to implement a rule that someone suggested on this board that CDB cuts all AD in half.
2. Earth Nukes are a little over the top, SAP, TD. If Sagitarius can use these things, the galaxy is doomed. We all felt that having Nukes at AP, TD and limiting them to big ships only (Apollo, Marathon, Warlock), would be a little better.