Omega Command Destroyer up

TenaciousB said:
Personally, I'm still annoyed at the fact that Mongoose tried to rip people off with Armageddon.

Nothing that can actually be fixed in the second edition then.
Actually it can - cater for those races that got forgotten about with Armageddon, and make those players feel as if the company actually gives a toss about them.
So a second edition with new Drakh and Dilgar will end your annoyance at being ripped off for an earlier book?


Also, changing to a points based system over the existing PL system would be nice.

You were talking about mistakes you thought needed fixing. That is a not exactly a mistake.

Well, it is a mistake if the PL system is still out of whack.

So its not the Pl system that you think is wrong, merely that ships within it are imbalanced?

Even ditching that farcical Armageddon PL breakdown would be good as well.

Why is it farcical?
It's farcical because I felt it was fine the way it was before - now at certain games (such as a 1 point Armageddon game), you can only take certain things.

What things can you only take? FAPs can be split down. Also there is no precedence for a 1 Armageddon point game, the random FAP table runs from 3 to 10.


I know it seems that I moan a lot about the game, but it has brought me a lot of enjoyment during my first year of playing, and I would hope that the company could reward us who have remained faithful by delivering on certain promises and keeping the people who pay their money sweet.

You do seem to. :) I haven't let it deter me from asking what you want to see changed. Often the people who complain the most are the ones who care the most.

You never know, give me a few Dilgar ships and I may STFU :lol:

Doubtful tho.....

Bring it! :D
 
Well, Greg, at least you and a few others are actually making an effort to try and get people to air their woes - sure, my complaints may stem from things that I want from my own point of view, but at the end of the day, we all want a better gaming experience.

And you're right - usually the ones who shout loudest get heard!

Now, who do I send my submissions to for my newly-designed Dilgar ships? :lol: Nah, only joking, but I may come up with a few variants over the next while....
 
Ugh........


Greg,

I think that there is a lot of frustration on many issues regarding ACTA.

First - A game company should NEVER, EVER make their players pay for an FAQ.

Second - There are concerns with players regarding the balance levels of ships in a given priority. I think all of the revisions that have been made in the last year to the fleet lists validates this point.

Third - With some of the players, most vocally the Dilgar and Drakh players, there is concern over how ships are developed. Especially as to who is on the front burner for delvelopment, and who appears to be on the back burner.

Fourth - Figures - There are definately issues with the molds. I know many of the molds being used are the old AOG molds. These seem to have become very worn, especially ships like the omega and nova. The amount of pitting on these are gettung really bad. So much so, that I have had people carve out a little bit more to show significant battle scaring on the ships. They originally tried greenstuffing the defects, but found so many that they figured, what's the point.

Fifth - The pace of product being released by MGP is too fast. The comparison to GW a couple of pages back is valid. IMO what MGP should do is concentrate on getting the molds fixed and putting out a supplement or 2 per year, something like a racial supplement. There should be not be a change in the version of the rules for at least 3 years. In fact if you want to look at that type of production schedule, check out ADB. They have managed to keep Star Fleet Battles alive for 30+ years by sticking to this formula. There have not been significant rules changes in SFB since 1999.

Sixth - I really don't care whether or not a pure point system is used or a priority level system is used. If the PL level is retained, then the ship differences across the PL need to be narrower.

Seventh - Boresight vs. Forward Arc - IMHO ships that have boresighted weapons should have more AD for that weapon than a ship with Front Arced weapons. A good example of this is the Omega vs. the Primus. The omega has 4AD Boresight and the Primus has 6 AD. Frankly this should have been reversed as it is much more difficult to get the boresighted weapon in arch than it is to get a F arc weapon. This is one thing they did right in the Hyperion. This however means that the Sullust should only have a 3AD Beam.

Well, I'm off my soapbox now.


Dave
 
I am very new to the game, so my only comment to any of this would be concerning the molds. I have a EA fleet box that I am presently working on and a Minbari fleet box that I have just given a cursory glance. The Nova is very shoddy casting and since the Omega is an updated Nova I suspect that it will have the same deficiencies as the Nova. The front of the Nova is just about indistinguishable as to what is supposed to be on there. I have to say that I was very disappointed in the model. The other models Hyperion, pretty decent, Artemis, lots of flash and the the mold seems to have collapsed giving the model a dip causing it to look sway backed. The Tethys seems OK. Have not opened the Omegas as I am thinking I will be disappointed like the Nova. There needs to be an upgrade on the casting of the models. I remember when Minifigs USA was going through remaking of molds. They lost a lot of business do to not keeping the molds in good shape. I realize they were sold to another company that then had to take on the job of gitting the molds done. Just hope MGP can get the casting straightened out.
 
you wanna know how hard it is to get boresights? ask alex about our narn/vorlon game :) i always had things in boresights everyturn and the ka'tans were just being evil with their lasers.
 
I just bought a bunch of ships (see an earlier surely deleted thread). I didn't notice anything ridiculously wrong. They weren't without some problems, but as a long-time modeler, flash doesn't bother me and I know how to fill a seam. BUT, I don't own a single EA ship yet. I am going to get the three fleet boxes next month and Phlop's description worries me.

There are 2 parts to a successful war game: rules and models. Both need to be good for it to survive.
 
katadder said:
you wanna know how hard it is to get boresights? ask alex about our narn/vorlon game :) i always had things in boresights everyturn and the ka'tans were just being evil with their lasers.

I had three ships and you had 7, no fair! :)

And yes, a skirmish level ship doing like 30 damage whilst the battle level next to him did about 10... it aint right.
 
katadder said:
you wanna know how hard it is to get boresights? ask alex about our narn/vorlon game :) i always had things in boresights everyturn and the ka'tans were just being evil with their lasers.

If your opponent can only field a ship or 2 it's not hard, however if the opponent you are facing is very fast, and has good initiave sinks at low PL levels, or if your entire fleet is boresight, like the Drazi, it is much more difficult.

Imagine what you would have done to the Vorlons if you had been using Darkners, Prefects, Sullusts, and Dargans......

dave
 
Davesaint said:
Seventh - Boresight vs. Forward Arc - IMHO ships that have boresighted weapons should have more AD for that weapon than a ship with Front Arced weapons. A good example of this is the Omega vs. the Primus. The omega has 4AD Boresight and the Primus has 6 AD. Frankly this should have been reversed as it is much more difficult to get the boresighted weapon in arch than it is to get a F arc weapon. This is one thing they did right in the Hyperion. This however means that the Sullust should only have a 3AD Beam.


Dave

We've been putting a lot of focus into getting the beams in particular fair for 2nd ed :wink:
 
animus said:
This thread is officially hijacked.

I don't mind the prices. I've owned a business, and if these prices are what they need, I'm good. I don't think anyone's getting rich. Mongoose isn't Exxon.

With the Lost Tales tales coming out, B5 is about to get some attention again. Mongoose should be ready for the new interest. A shiny new rule set and new fleet boxes will go a long way.

I have faith in the 2nd ed because 1st ed isn't that far off. Yes, there are problems and yes the molds are getting worn, but there are plenty of cool models (for every skill level :lol:), you get to throw a lot of dice and things explode. It's all good.

Balance will always be an issue because we will all try and break every rule. I see mostly underpowered ships now, not over powered. That, believe it or not, is a sign of progress.

Keep the faith everyone. Keep the faith.
Good to hear and stopping overpowering in any games system has to take priority over stopping underpowering of units/fleets. Progress is being made on the rules and balance and it seems to me the absolute biggest issues are with the moulds and miniatures now!

And on the overall issue of balances within PLs - this is one of the hottest topics and although I know not all of my suggestions will be taken, I'm campaigning hardest on the ones that to me need the most looking at so that what's left is all fairly balanced if not perfectly :)
 
Back
Top