EDG said:
captainjack23 said:
So, on the whole, this whole "anti-ATU backlash" seems to be a non-starter at best, and a strawman at worst.
It's not a "non-starter" - if even Marc Miller is opposed to any change to the OTU (as demonstrated recently by his veto of any changes to the Spinward Marches UWPs), then it's hardly surprising that other people think it's OK to be like that too.
MT and TNE changed Traveller, sure - but while obviously some people didn't like those changes, there was no excuse for some of them to go on about it like it was the end of the world or to make death threats at authors over it. The more rational people just continued to play the version of the game they enjoyed and left others to enjoy the new version - others though decided to inflict a load of overwrought BS and drama about how "GDW had destroyed their Traveller" or somesuch nonsense. As if anyone was holding a gun to their heads and forcing them to play the new versions anyway.
I would say that peoples' "pissiness" had little to do with the popularity of the game and more to do with how overblown they wanted to make their complaints about the new versions.
I agree with you. I don't want to argue about whether there is an OTU or not or about THE edition that IS the OTU.
I think that each Traveller edition is a kind of proposal (and that is true for any game setting). You take it as it is, you change it so that it suits your own taste, you stick to your precious former edition... or you leave it.
I like the Third Imperium, the Rebellion, I am found of the New Era and of Traveller 1248 and as far as I am concerned ALL these various editions ARE the TRAVELLER setting. And when I don't like something I think about the way I can change it so that my players and I will enjoy it. The rest is not very important IMHO.
TNE changed it all. Why GDW did it this way? They owned rights on a universe that had gone out of control and Virus was a way to start it all over and impulse a new movement to all this. This is just a proposal, you take it, you change it or you leave it. You don't like TNE and you don't like Virus... so what! I like it and I want to share it with a few friends, that's all that matters.
We, as players, should remember that companies have goals of their own and that there is an economic drive behind each product. As far as I am concerned, the games I like are seldom the most succesfull. The more original a setting is, the less it sells (there are some exceptions though) because the market is small and less people are interested. We should be glad that a company, and a good one at that, has bought the rights of our favorite game and is trying to make the best of it.
I don't like B5 and I won't buy the Traveller edition. So what! I just wish the best to this product and I hope Mongoose publishing will earn a lot of money with it so that it can publish more Traveller products.
We would be better advise to stop arguing, to take a sheet of paper and to start writing a good story for our next role playing session (and that is also true for me).
