We have just posted the official Judge Dredd FAQ and Errata on Planet Mongoose!
http://blog.mongoosepublishing.co.uk/?p=636
http://blog.mongoosepublishing.co.uk/?p=636
That didn't really address my confusion about the Explosive weapon trait... I'm probably reading an out-of-date rules version but my version says you aim at a point, not at a model. If there is no cover between the impact point and the models inside the Explosive area, do they get cover? Or is this a moot point as you have to aim at a model now and all the models get the same cover as the original target (presumably)?msprange said:We have just posted the official Judge Dredd FAQ and Errata on Planet Mongoose!
tnjrp said:That didn't really address my confusion about the Explosive weapon trait... I'm probably reading an out-of-date rules version but my version says you aim at a point, not at a model. If there is no cover between the impact point and the models inside the Explosive area, do they get cover? Or is this a moot point as you have to aim at a model now and all the models get the same cover as the original target (presumably)?
Also, my rules version says Gas weapons cause Armour to be treated as 0. Does it mean that unless you are immune to gas and hit by a Gas weapon
(1) you automatically lose a Hit (as you can't roll 11+ on a D10)
What did you come up with?msprange said:Hi there,
Many thanks for the analysis, we are indeed looking into it!
Zond said:Heroes leading mobs require a bit more clarification, particularly for Zombie users. Does a hero leading a mob have to have the same equipment. A hero also has to take the same actions as the mob, so a Zombie Master or Mistress can't shoot or use psychic powers if they can indeed lead a mob.
Zond said:How do Satellats function when given to heroes that can Stealth. Do they also stealth? If you purchase a Texas City Judge can he be given a scope to go with his weapon if applicable?
twrchtrwyth said:What did you come up with?