Number of staff in Commercial Zones on Space Stations

Traditions that developed on the world might permeate the station through habit (or religious enforcement). Not all of these traditions will translate to advancing technology in ways an outsider might consider logical. If your religion has defined that you must pray for an hour at sunset, the interpretation of that rule on a space station might be complex (and interesting). These things will make the station unique to the players.
How to calculate prayer times for Earth: in Space or in locations with no sunset/sunrise for months on end.
 
Also keep in mind that station populations are microcosm's of reality. I had created a small station and added in personalities behind the shops, companies and people onboard. I didn't detail every one of them out, but some it was kind of fun to create different things. I made one shop owner a serial murderer - though they never did the deed on the station - that's too obvious. But the backstory I gave them had them regularly taking a shuttle to the habitable world of the system. It was there that they would occasionally fly their little freakish murder flag. The idea was that it would give the setting something interesting and different. There were no firm plans around finding and catching it, but it was there in case it either happened or later that I would want to add it in.
 
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