The latest youtube spacedock video makes an interesting point.
In a universe with Newtonian movement and main drive thrust coming out of the back most battle will be fought tail towards the enemy so that you can maintain range - eg in CT High Guard abstract movement, and the various boardgame versions that require facing as a factor (Brilliant Lances, Battle Rider, Power Projection, Squadron Strike, possibly GT too I would have to check that one)
Spinals should be built rear facing to take advantage of this, while bays should be on pylons offering forward and rear firing arcs.
The only time I have I have seen it considered in the mention of a Janus mount for spinals in TNE...
here's a link to the video:
https://www.youtube.com/watch?v=gfW8hP3LZJ4