nekomata fuyu
Mongoose
Personally, I like the knife fight WS because it encourages the right style of play. If after playtesting it turns out that it does overly nerf the WS power-wise, I'd then say to keep the knife fight aspect and maybe add an AD here or there to bring the power level back up.
The key point though is that we need to take the risk of breaking the WS in order to get it using the right general playing style, and then we can worry about tweaking it to the right power level if necessary. The knife fight WS is a great first step even if it does turn out to be underpowered in its current format.
The key point though is that we need to take the risk of breaking the WS in order to get it using the right general playing style, and then we can worry about tweaking it to the right power level if necessary. The knife fight WS is a great first step even if it does turn out to be underpowered in its current format.