Generally, LLBB2 77 didn't care about TL for ship construction at all. Weapons and Model/4 computers were all available by TL10, which is the first TL with standard drives; "Starships" are listed at TL9, but can't technically be build with 77 Book 2 standard drives. Book 3 81 made drives A-D TL9 ones.
77 LBB:3 TL table has standard drives H or less at TL10 but starships at TL9, so which drives are you putting in your Starship?
81 claridied this.
The CT scout is TL9, jump 2, the far trader is TL9, jump 2. The xboat however is TL10 and jump 4, and not due to its 1bis computer. You have to admire Traveller ship designs over the years...
The computer model limit on Jump still barely matters in 1981; TL9 has Model/3. All of the standard ships in Book 2 can be built at TL9 except the Mercenary Cruiser, which need TL11 for its Model/5... but a budget TL9 one could still be built using a Model/3.
I suppose as a paramilitary ship they wanted the larger computer capacity for combat purposes.
Since both editions of High Guard explicitly say that the Book 2 rules are still valid,
They say it, but in practice once you dig into it for HG80 they are not very compatible at all. HG79 is more compatible with LBB:2.
Leaving aside the odd decision to switch sizes for the m-drive and jump-drive the EP economy makes LBB:2 ships a marvel of efficiency, being able to power more lasers than the power plant can supply
it's probably best to just assume the standard drives are built with some higher tech assistance when you end up with a ship that seems to break the rules.
That has been the consensus for a while, but then MT dropped letter drives. Notice that MgT1e resurrected letter drives (as does T5) but then dropped them for 2e.
You generally can't get high Jump numbers out of the standard hulls anyway, because the engineering compartments are too small.
Use custom hulls, you don't have to stick with the standard hull table.
So that means a custom hull and extra cost - it's not unreasonable that part of the cost would involve whatever high tech gear is needed to make a standard drive work at higher jumps.
Except the cost is in hull form, not jump drive. Not to mention the paradigm of LBB:2 and 5 doesn't require it, it is the shohorning of two different jump paradigms that causes the issue.
Or alternatively require a drive imported from a higher tech world.
That's another can of worms. Any type A starport, regardless of world TL, can build any ship. So the drives must be imported from the worlds that can manufacture them, or every starport is a TL15 manufacturing hub, I prefer the former.
Edit: correction. MOST of the standard ships can be built at TL9, but I forgot some have drives higher than D. The Liner need TL11 for J drives, the Merc cruiser needs TL12 for its M drives (so its computer/5 is fine). The Patrol Cruiser needs H drives, so has a minimum TL of 10.
I assumed you meant the scouts and traders anyway
If you go with the later idea that it's all a big cloud of standard TL12 parts and components, all the standard designs work out.
Except that you need TL15 parts for the bigger ships, I did a ship size by TL chart once...
LBB'77
Tech Level | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Max. hull | | 1000 | 2000 | 2000 | 3000 | 3000 | 5000 |
LBB 81
Tech Level | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Max. hull | 800 | 1000 | 2000 | 2000 | 3000 | 3000 | 5000 |