Devilmountain
Mongoose
Very very new. I haven't played any version of the game, but I feel (after reading the core rules) this system will be perfect for the Sci-Fi Campaign I feel like running.
However I do have some questions I hope the good people of this web-community can help me out with.
So in interest of expediency, I will jump right in:
I'm thinking of running a space exploration type campaign, but one thing I couldn't find rules for was long range sensors or scanning. If a starship is in unexplored territory then all of the sub-sector map would be virtually blank. Due to fuel considerations, one would have to make sure there was a Gas Giant (provided the vessel in question was equipped with fuel scoops) in nearly every destination hex. So the idea of long range scanning and observation came to me. However I find no rules for this. Am I missing something? Has anyone used a system to represent this?
Your help is much appreciated.
However I do have some questions I hope the good people of this web-community can help me out with.
So in interest of expediency, I will jump right in:
I'm thinking of running a space exploration type campaign, but one thing I couldn't find rules for was long range sensors or scanning. If a starship is in unexplored territory then all of the sub-sector map would be virtually blank. Due to fuel considerations, one would have to make sure there was a Gas Giant (provided the vessel in question was equipped with fuel scoops) in nearly every destination hex. So the idea of long range scanning and observation came to me. However I find no rules for this. Am I missing something? Has anyone used a system to represent this?
Your help is much appreciated.