Hiromoon said:Yeah Matt....holding out on me and VT there?
You'll be getting something very soon

Hiromoon said:Yeah Matt....holding out on me and VT there?
msprange said:Proteus454 said:I FIGURED that was the case. And this was what I meant when I mentioned the superiority of the MI's equipment - namely, that the aggregate stats and special rules would, in the end, result in a very different game, working with the same basic rule-framework.
INdeed. A good example is this;
In BF Evo, troops hug cover as if their lives depend on it (they do!). Get caught in the open by a machine gun, and you can lose an entire squad.
In SST Evo, the MI have Exosuits and power armour - you can bounce into the middle of a street, let loose with a missile or hail of bullets, and have a reasonable chance of getting away with it. You would _never_ do that in BF Evo.
Close combat is also more common in SST Evo, even when bugs are not around. It is a very rare event in BF Evo (though everyone should feel free to rib Fordy about my PLA Ninjas when he asked for a rematch to our battle report!).
msprange said:INdeed. A good example is this;
In BF Evo, troops hug cover as if their lives depend on it (they do!). Get caught in the open by a machine gun, and you can lose an entire squad.
In SST Evo, the MI have Exosuits and power armour - you can bounce into the middle of a street, let loose with a missile or hail of bullets, and have a reasonable chance of getting away with it. You would _never_ do that in BF Evo.
Close combat is also more common in SST Evo, even when bugs are not around. It is a very rare event in BF Evo (though everyone should feel free to rib Fordy about my PLA Ninjas when he asked for a rematch to our battle report!).
msprange said:It is a very rare event in BF Evo (though everyone should feel free to rib Fordy about my PLA Ninjas when he asked for a rematch to our battle report!).
Hiromoon said:Actually....
Hiromoon said:And stealth? How on earth do you make a stealth helicopter?
Proteus454 said:Hiromoon said:And stealth? How on earth do you make a stealth helicopter?
Find some way to quieten the horrible roaring noise it makes?
Proteus454 said:Hiromoon said:And stealth? How on earth do you make a stealth helicopter?
Find some way to quieten the horrible roaring noise it makes?
Lorcan Nagle said:do you not remember Blue Thunder? WHISPER MODE!
MaxSteiner said:I just thought of something else that will change quite drastically. In the current edition its quite common to spend a large bulk of an MI forces point cost on heroic traits, but with the rules change most of them seem to be unworkable or obsolete.
Gonna have to find some new way to fill up the points, maybe with the extra air power in the game Fleet Liason will become a little more useful, or perhaps more psychic troopers are the way forward :?
MaxSteiner said:More would be nice, do they have traits in BF:E I wonder?
They definatly add to the cinematic feel of SST and I suppose the really cheesy combos will still be there (Like a LT on a sprite with the two traits that increase the hit/kill raiting), so it wont be to major a shake up, if anything it might mean more traits since the really expensive ones like fireking are gone.