alex_greene
Guest
I have been thinking about this idea since I was a freelancer for White Wolf. The Computers skill comes in handy for a lot of things. Computers pretty much run all aspects of human and other species' existence from about TL 8 onwards. You can't so much as buy a bus ticket or a stick of gum without using a computer of some sort these days.
Tech Levels 0 to 7 ... now that's a whole different story.
Unless your setting (like the OTU) has spacefarers selling hand held TL 13 computers to every Joe Subsistence Farmer on every TL 1 hardscrabble colony, so that everybody's got a car in their garage and a Nintendo DS in their pocket even if they're living out of a castle and have swords as weapons, you're likely to find a low enough TL civilisation with no computers to hand, and nobody with even the slightest skill in how to operate one.
And yet you'll encounter accountants, scientists, medics and architects, all of whom are perfectly capable of building a civilisation without our little beige box friends. So how do they do it?
Pretty much every TL will eventually come up with its own Engineer, Science and Trade skills - quite possibly Comms skills (Morse Code, semaphore, heliograph, smoke signals) and archaic Sensors skills (thermometer, hygrometer, clockwork chronometer, sextant, astrolabe, voltmeter) - but no Computers skill.
Instead, they would have Mathematics as a speciality of Science skill.
Which of the Science skills? Any of them. Every Science needs mathematics to underpin its theories.
Alternatively, replacing Computers skill you could develop an entirely separate Mathematics skill, and make Mathematics a skill with its own specialities.
Specialities of Mathematics skill include:-
Set Theory: The study of groups.
Logic: The study of symbolic and verbal logic and reason. Derives from set theory.
Mental Arithmetic: The study of arithmetical operations performed in one's head.
Algebra: The application of formulae to find proofs and solve problems.
Calculus: The study of differentiation and integration of algebraic formulae; the study of changing phenomena and the summation of processes.
Vector Analysis: The study of vectors.
Vedic Mathematics: The study of mathematically provable mathematical principles established by the Hindu Vedas.
I submit both ideas to the House for consideration.
Tech Levels 0 to 7 ... now that's a whole different story.
Unless your setting (like the OTU) has spacefarers selling hand held TL 13 computers to every Joe Subsistence Farmer on every TL 1 hardscrabble colony, so that everybody's got a car in their garage and a Nintendo DS in their pocket even if they're living out of a castle and have swords as weapons, you're likely to find a low enough TL civilisation with no computers to hand, and nobody with even the slightest skill in how to operate one.
And yet you'll encounter accountants, scientists, medics and architects, all of whom are perfectly capable of building a civilisation without our little beige box friends. So how do they do it?
Pretty much every TL will eventually come up with its own Engineer, Science and Trade skills - quite possibly Comms skills (Morse Code, semaphore, heliograph, smoke signals) and archaic Sensors skills (thermometer, hygrometer, clockwork chronometer, sextant, astrolabe, voltmeter) - but no Computers skill.
Instead, they would have Mathematics as a speciality of Science skill.
Which of the Science skills? Any of them. Every Science needs mathematics to underpin its theories.
Alternatively, replacing Computers skill you could develop an entirely separate Mathematics skill, and make Mathematics a skill with its own specialities.
Specialities of Mathematics skill include:-
Set Theory: The study of groups.
Logic: The study of symbolic and verbal logic and reason. Derives from set theory.
Mental Arithmetic: The study of arithmetical operations performed in one's head.
Algebra: The application of formulae to find proofs and solve problems.
Calculus: The study of differentiation and integration of algebraic formulae; the study of changing phenomena and the summation of processes.
Vector Analysis: The study of vectors.
Vedic Mathematics: The study of mathematically provable mathematical principles established by the Hindu Vedas.
I submit both ideas to the House for consideration.