Hello all, you thoughts on the following new ideas...
1. Instead of the old rules for CC attacks, when you need 4+ to hit ( target 4+ ) when you attack in close combat..
WHAT ABOUT..
2. Both you and your target model role their close combat dice, the winner is 4+ of course strikes the other..
On a draw the attacking models wins..
IE/ Usa army trooper rolls 1D6, when attacking a SS trooper, which is 1D6+2, if the usa troopers wins he hits, but of course the SS has a +2 better skill, so there is a chance he win this round of combat...?
Your Thoughts, i wanted to bring this up, as a SS guy only needs a 2 or more to hit if he was attacking using normal rules, this way, we can add a few mods for weapons etc...
Sword +2
Pistol + 1 etc...
Since this would not be used for WAW, it could be used for any future combat systems with the Evo rules this year..
Let me know all, in my horror rules, zombies have a 1D6-2 CC, standed humans a 1D6..., so a human with a cricket bat, could add a extra +1
Thanks
Alan-Uk
1. Instead of the old rules for CC attacks, when you need 4+ to hit ( target 4+ ) when you attack in close combat..
WHAT ABOUT..
2. Both you and your target model role their close combat dice, the winner is 4+ of course strikes the other..
On a draw the attacking models wins..
IE/ Usa army trooper rolls 1D6, when attacking a SS trooper, which is 1D6+2, if the usa troopers wins he hits, but of course the SS has a +2 better skill, so there is a chance he win this round of combat...?
Your Thoughts, i wanted to bring this up, as a SS guy only needs a 2 or more to hit if he was attacking using normal rules, this way, we can add a few mods for weapons etc...
Sword +2
Pistol + 1 etc...
Since this would not be used for WAW, it could be used for any future combat systems with the Evo rules this year..
Let me know all, in my horror rules, zombies have a 1D6-2 CC, standed humans a 1D6..., so a human with a cricket bat, could add a extra +1
Thanks
Alan-Uk