I've been messing around with making the drive tables have a single progression for non-cap starships.
I finally finished by slightly modifying HG tables:
Drive Table
Power Plant Table
Power Plant Fuel Requirements
Power plant fuel depends on the tonnage of the plant. For fusion plants an amount of fuel equal to three quarters of the tonnage of the power plant, will power the starship for two weeks.
This also got me thinking about Jump & small craft. I decided that J-Drives can create a minimum
J-bubble for 100 Dtons. This allows a small craft to spec a J-drive as per 100 Dton sizes (power plant also). The small craft has to follow starship bridge size rules (5 tons for compact in my game), computers, staterooms etc., etc.
I finally finished by slightly modifying HG tables:
Drive Table
Code:
1 2 3 4 5 6
Manoeuvre 1 1.25 1.5 1.75 2.5 3.25
Jump 3 4 5 6 7 8
M-Drive 0.5
Mcr/ton
Jump 2
Mcr/ton
Code:
Rating 1 2 3 4 5 6
% of displacement 2 2.5 3 3.5 4 5
Power Plant Fuel Requirements
Power plant fuel depends on the tonnage of the plant. For fusion plants an amount of fuel equal to three quarters of the tonnage of the power plant, will power the starship for two weeks.
This also got me thinking about Jump & small craft. I decided that J-Drives can create a minimum
J-bubble for 100 Dtons. This allows a small craft to spec a J-drive as per 100 Dton sizes (power plant also). The small craft has to follow starship bridge size rules (5 tons for compact in my game), computers, staterooms etc., etc.