Need Ideas For A Single Player Adventure

Solomani666

Mongoose
I need some ideas for a single player adventure.
My friends wife is leaving for a few days and we are starting to new campaign that she will join next week.

Some background:
The character is a former spy for a mega corporation.
He is currently using a cover identity because the CEO tried to have him killed.

He has occasional dreams about missions that he never was involved with, sometimes resulting in his death.
What he doesn't know is that he is a clone.
Only one clone of a particular model is kept functional (alive) by the corporation at any one time because they psychically link with one another causing major security concerns.
(His dreams are from the other clones)
A new model is hatched when the old one dies but sometimes if the operative is not in the proper strategic position for a new assignment then they simply terminate the current model and deploy the new one.
(This explains the "CEO tried to kill you" roll during character generation...)

When the wife gets back I plan to do the following adventures:

Kinunir
Alien type monster in the ship when they go to take the measurements

Foodrunner
The ship has a ragged 10 year old girl (looks like a boy) stowaway on board and a decomposed dead body in one of the lowberths (A clone of the character)

Honor The Fallen
With the addition: "That was the old technology, now they use clones for the personality overlays..." (A hint)

Right now I could use one or two spy adventure ideas suitable for a single character.
It's perfectly OK if it has impossible odds and the character dies.
If he succeeds then it will be his character. If he dies then it was a clone and he wakes up from a nightmare.

A fully flushed out adventure is preferred.
JTAS articles etc. are fine.

We play on Monday August 15th.

Thanks!
 
You could perhaps modify Terror's Lair, a solo adventure written for 2300AD:

http://www.drivethrurpg.com/product/102401/2300AD-Terrors-Lair?term=terror%27s+lair&test_epoch=0
 
Modified High and Dry adventure?

Encounters a mercenary who reacts as if they've met before.

He's working as part of a group assigned to investigate a missing ship, once he realises you have no clue who he is he calms down but the group leader hires your character to help the climb (High and Dry) along the way you learn he was a former member of the crew before the previous ship captain was murdered and the ship hijacked.

Helping them reach the ship and getting it operational enough it becomes clear he does know your character and is seriously uneasy in your presence.

It turns out he thought he's killed you twice (he did) he assumed you survived both times something that's left him thinking your character isn't human!

Helping rescue the locals once the volcano begins to erupt will help him get over this reaction especially as one of the missing crew that hijacked the ship turns out to be another clone of you well given they've been dead for over a decade and clearly would need to have their dna double checked to prove this!

Plague of the Ice Queen

Sent to find a missing expedition turns out the world they travelled to had uncovered a pyramid covered by a massive layer of ice.
Melting their way inside the glacier and stationed their ship inside the massive hollow they began excavating inside the pyramid discovered when some ice miners discovered the pyramid during a survey and sold the information on to escape the accursed world.

When they found a way inside they accidentally freed something that slowly hunted them down until they tried to escape only for their ship to fail as a result of a faulty environmental control.

Fix that fault the ship can be used but the creature is waiting for a means to escape her icy prison and your character might be the only thing in its way... of course if they do nothing they may end up having to deal with a creature that can create more of its own once there are plenty of prey around...
 
Operation: Cover-Up
Mission: Infiltration, Covert Bodyguarding
Ward: Seena Cymbeline, the hot new Arbellatra's Boudoir lingerie model

Objective Summary:
1. Protect Seena Cymbeline through three Jumps to two destinations for photo shoots
2. Identify and neutralise a mortal threat to Seena Cymbeline
3. Maintain your cover identity

Resources:
1. Concealed snub pistol
2. Gasmask / rebreather, good against several gaseous agents including RD2 anaesthetic gas
3. Portable handheld poison / drug sensor pack

Skills:
Engineering, Explosives, Gun Combat, Investigate, Stealth, Steward

Prologue

The Traveller visits his usual dead letter drop on Esalin, and acquires a thick manila folder. Inside are identification tags, documents and assorted items confirming that you are one Harold Shaw Reese, Steward aboard the ISL Cavalier Attitude. The Attitude has been rented by the agent of Arbellatra's Boudoir to take Seena from Esalin to Emerald, then to Mongo, and finally back to Esalin.

Suspects include:-

Captain Magda Lonsdale, 4 terms, Merchant; 9CAB9B, Admin 2, Advocate 1, Broker 3, Deception 2, Explosives 1, Persuade 1, Science (Pharmacology) 1
Navigator Hike Melmsith, 2 terms, Merchant; 3 terms, Entertainer (Journalist); 788AA9, Art (Writing) 2, Deception 1, Electronics (Computers) 1
Medic Sonja Louboutin, 3 terms, Merchant; 9A8BA7, Carouse 2, Deception 1, Engineering (Life Support) 2, Engineering (Jump Drives) 1, Gun Combat 2, Stealth 2
Astrogator Pietro Pride, 4 terms, Merchant; 7B8999, Admin 2, Astrogation 3, Deception 2, Explosives 1, Science (Pharmacology) 2, Stealth 3

The stalker is (roll 1D):-
1 The Captain
2 The Navigator
3 The Medic
4 The Astrogator
5 A stowaway (Agent, 4 terms; AB9CC9; Deception 3, Engineering (Life Support) 3, Explosives 3, Gun Combat (Slug Thrower) 2, Melee Combat (Unarmed) 2, Science (Pharmacology) 2, Stealth 3) who sneaks aboard the liner disguised as one of the ground crew, and knows all the hiding places since he has experience of Type M ships
6 There is no stalker - it's the publicist's idea to drum up interest in the shoot

Reasons to eliminate suspects (roll 1D):-
1 The suspect is actually Seena's lover, and would never harm her
2 Seena is just not the suspect's type; the suspect has no romantic interest in her whatsoever
3 The suspect is actually after somebody else on the crew (1D: 1, The Captain; 2, the photographer; 3, the Engineer; 4, the Astrogator; 5, the Medic; 6, you)
4 Seena is not who the seems. She is actually a spy, and she is actually the assassin - she will be killing someone (use 3 above to determine who) to maintain her cover
5 Seena is a spy - but for the Zhodani, and the stalker is not out to kill her, but to expose her as a traitor to the Imperium
6 Seena is not even human - she is a convincingly lifelike humanoid robot duplicate. The real Seena is on one of the worlds being visited; the mission changes halfway through when you realise that your job is not protection detail, but rescuing the original, organic Seena from her Zhodani captors somehow before they can extract her Imperial Intelligence secrets from her head.

The attack takes place (roll 1D):-
1 During the first Jump
2 In Seena's trailer during the first, two-week photoshoot
3 During the second Jump
4 In the warehouse where the second photoshoot is being held
5 During the final Jump
6 As the Cavalier Attitude is on final approach to Esalin, and everybody is supposed to be either in the common area (passengers) or at their stations (crew)
 
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