Just starting to play adventure "The Vault of Yightrahotep" from the Spider God's Bride and ... holy mother of plot holes BATMAN!
In the set up, the PCs have one piece of artifact and totaly strangers NPCs (disguised merchants) have other piece of artifact. The only way the scenario to work is if they team up and travel to south. And the scenario just tels in one sentence, it is up for the GM to come up, why they start to work together.
So please help me with this scenario. Knowing the background and motives of PCs and the NPCs, it is seems very difficult. The artifacts are super rare and valuable. You hide them from others and at the same time look for the missing pieces. All I can think of are super cheesy, metagamy "lets be friends and trust each other for no reason" outcomes.
Any advice?
In the set up, the PCs have one piece of artifact and totaly strangers NPCs (disguised merchants) have other piece of artifact. The only way the scenario to work is if they team up and travel to south. And the scenario just tels in one sentence, it is up for the GM to come up, why they start to work together.
So please help me with this scenario. Knowing the background and motives of PCs and the NPCs, it is seems very difficult. The artifacts are super rare and valuable. You hide them from others and at the same time look for the missing pieces. All I can think of are super cheesy, metagamy "lets be friends and trust each other for no reason" outcomes.
Any advice?