Peleliu
Banded Mongoose
Hoping for some input as to how GMs conceive of Naval Bases as shown on the map. Especially in off the beaten path systems with no obvious military significance. This situation is common because of how systems are generated.
I ask because I am trying to fill out some details for my Trojan Reach campaign area. I always use Traveller Map as my starting point for information.
As an example, looking at Corben (Gazulin, Trojan Reach). Class E starport. Only 80,00 population. Not much really compelling about the system, but there is a Naval Base either on the planet or somewhere in the system. Why would it be there? What facilities and naval assets would be there? There are two more naval bases within J-2 (Peridot and Iscand) that have far more organic reasons for existing.
Corben is just one example. Almost every subsector seems to have several of these anomalies. Any comments or ideas welcome.
I ask because I am trying to fill out some details for my Trojan Reach campaign area. I always use Traveller Map as my starting point for information.
As an example, looking at Corben (Gazulin, Trojan Reach). Class E starport. Only 80,00 population. Not much really compelling about the system, but there is a Naval Base either on the planet or somewhere in the system. Why would it be there? What facilities and naval assets would be there? There are two more naval bases within J-2 (Peridot and Iscand) that have far more organic reasons for existing.
Corben is just one example. Almost every subsector seems to have several of these anomalies. Any comments or ideas welcome.