I've just finished compiling my house rules if anyone is interested. You can find a pdf here.
Whilst I like the rules lite system and the original gamebooks, I think it's a little too rules lite for me. Thus I've differentiated weapons and armour and am using a slightly different method of test mechanics.
I'm also getting ready to turn the entire LW series up to book 20 into an epic alternate storyline campaign where the players take the place of lone wolf. I've included my notes on how I'm going about that (although it's just generalities no specific book breakdowns sorry).
As part of that I created a modified Sommerswerd that incrementally boosts your stats as you rank up rather than giving you autowin at the beginning. I plan on using this version in my playthroughs of the gamebooks from now on as well.
Hellebore
Whilst I like the rules lite system and the original gamebooks, I think it's a little too rules lite for me. Thus I've differentiated weapons and armour and am using a slightly different method of test mechanics.
I'm also getting ready to turn the entire LW series up to book 20 into an epic alternate storyline campaign where the players take the place of lone wolf. I've included my notes on how I'm going about that (although it's just generalities no specific book breakdowns sorry).
As part of that I created a modified Sommerswerd that incrementally boosts your stats as you rank up rather than giving you autowin at the beginning. I plan on using this version in my playthroughs of the gamebooks from now on as well.
Hellebore