Sutek
Mongoose
sbarie said:In my campaign, critical hits only multiply the weapon's base damage dice. They don't multiply the bonus for strength, power attack, etc. Explosive power is still nice, but not game-breaking.
You may want to houserule that the PA bonus for Explosive Power doesn't get multiplied, or you don't get the 2-for-1 PA benefit from using a two-handed weapon when combined with Explosive Power.
After reading, getting confused, figuring it all out, getting confused again and ultimately hitting sbarie's post here in the thread Trodax linked to, this settled it for me. I think this is the most elegant solution, really. If you crit, just roll more dice. No doubling of anything but the dice.