Muster out with Battle Dress?

kristof65 said:
I've been unable to find data on how it's treated in various other countries.
In Germany every citizen is free to buy and wear protective clothing, al-
though doing so openly would in most cases lead to questions by the po-
lice and a reputation of having severe mental problems.
 
rust said:
kristof65 said:
I've been unable to find data on how it's treated in various other countries.
In Germany every citizen is free to buy and wear protective clothing, al-
though doing so openly would in most cases lead to questions by the po-
lice and a reputation of having severe mental problems.

Quoted for truth. :lol:
 
Of course, Battledress is technically a powered vehicle and would IMHO require an operator's license at least on most planets (having the skill should provide this perk, however).

You could require that the player has to pass a local exoskeleton operator's test before being allowed to drive it around outside the starport (though to be fair, you should require the same of Drive, Flyer etc if you're going to do this), though this is best kept in reserve for overly bureacratic planets.

Back to the cost issue; I only just realised that Mongoose has jacked up the price considerably over previous editions. Used to be in the Cr200,000-300,000 range, with Combat Armour being much cheaper as well.
 
Rust said:

In Germany every citizen is free to buy and wear protective clothing, al-
though doing so openly would in most cases lead to questions by the po-
lice and a reputation of having severe mental problems.

Just a reputation?

You did say "Less" silly. :lol:
 
I think the GM can solve this by being a bit creative. It's not like a player can walk about in BD without drawing attention to himself and the police would probably stop and question him as soon as he sets foot outdoors. I the PC the proceeds to disobey the cops they probably have some SWAT team or even an option to call in the military or even imperial forces as there must be some kind of cooperation between the empire and the various worlds.
 
superc0ntra said:
It's not like a player can walk about in BD without drawing attention to himself and the police would probably stop and question him as soon as he sets foot outdoors.

Just police?-) Army is probably called in if somebody starts running around with such big military kit...You don't go running around in bars wearing battle dress! (or combat dress for that matter. Or combat vechile. And squad of troopers carrying PGMP's is going to attract military attention as well). They aren't worn just out of fun...So when they are on somebody he expects to need it. And that kinda draws attention to him...

Then again police would be very interested as well if somebody starts walking around with ACR's, grenade launchers and whatnot.

So atleast in my games where I want to keep some sensibility best you generally carry is what you can easily conceal. So mainly pistols. Rest are kept somewhere hidden until needed.

Character's can't go running around armed to teeth :) And even if they have license to own PGMP or battledress they are going to need to have REALLY good explanation why they would be carrying them in public to not be stopped by police forces and have those items confisticated...
 
tneva82 said:
Then again police would be very interested as well if somebody starts walking around with ACR's, grenade launchers and whatnot.

So atleast in my games where I want to keep some sensibility best you generally carry is what you can easily conceal. So mainly pistols. Rest are kept somewhere hidden until needed.

Character's can't go running around armed to teeth :) And even if they have license to own PGMP or battledress they are going to need to have REALLY good explanation why they would be carrying them in public to not be stopped by police forces and have those items confisticated...

That will tend to vary though depending on law level.
 
AndrewW said:
tneva82 said:
Then again police would be very interested as well if somebody starts walking around with ACR's, grenade launchers and whatnot.

So atleast in my games where I want to keep some sensibility best you generally carry is what you can easily conceal. So mainly pistols. Rest are kept somewhere hidden until needed.

Character's can't go running around armed to teeth :) And even if they have license to own PGMP or battledress they are going to need to have REALLY good explanation why they would be carrying them in public to not be stopped by police forces and have those items confisticated...

That will tend to vary though depending on law level.

I doubt law level is going to change all that much what you can publicly carry. Own yes but even on low law level planet officials are bound to take notice if people start to carry military weapons around. That's just BEGGING for mass murder events.

Law levels regarding weapons vary in our world as well but haven't heard of place where there exists law and where you can carry around grenade launchers and whatnot.
 
tneva82 said:
I doubt law level is going to change all that much what you can publicly carry. Own yes but even on low law level planet officials are bound to take notice if people start to carry military weapons around. That's just BEGGING for mass murder events.

Not true at all. Where I am, you can walk around with an assault rifle and the cops don't care. Even when the President is in town...
 
DFW said:
Not true at all. Where I am, you can walk around with an assault rifle and the cops don't care. Even when the President is in town...
This may well be true, but there are not that many countries apart from
the USA where one could do it. In more than 90 % of all countries there
would be a swift and unfriendly reaction by law enforcement personnel,
and in many of those countries the situation could become potentially le-
thal for the owner of the assault rifle (e.g. carelessly point the gun to-
wards a police officer and get hit by a salvo from a submachine gun).

The example USA can therefore only be the example for an exception
from the standard situation, not for the average reaction of police to
people who openly carry comparatively heavy weapons.

Besides, I know an amateur astronomer from the USA who almost got
shot by the police because someone mistook his telescope for a rocket
launcher (!), called the police and told them that there was a terrorist,
and the response was an entire SWAT team, perfectly willing to elimi-
nate the "threat" and quite unbelieving that the strange tube there in
the dark was a harmless Schmidt-Cassegrain.
 
rust said:
In more than 90 % of all countries there
would be a swift and unfriendly reaction by law enforcement personnel,

Around here running around with toy/replica pistol can be enough to get police on your tails if weapon is too real looking ;)
 
rust said:
This may well be true, but there are not that many countries apart fromthe USA

Umm, you need to reread the part of the post I was responding to. Your response to my post is non sequitur...
 
DFW said:
Your response to my post is non sequitur...
Sorry, but I am not interested in meta-discussions about ongoing dis-
cussions, they are just a waste of time and electrons.

The question was if and how law enforcement would react to someone
walking around with military gear, and the great majority of real world
examples shows that law enforcement would react, and not approving-
ly.
So, unless a Traveller planet has exceptional laws, like the real world
USA does, or an unusual political situation, like for example the real
world Somalia, battle dress and heavy weapons would be likely to cau-
se problems with law enforcement personnel.
 
rust said:
Sorry, but I am not interested in meta-discussions about ongoing dis-
cussions, they are just a waste of time and electrons.

Then next time read my posts BEFORE responding with non sequitur comments. That'll cut down on your time wasted...
 
I see the disconnect rust. You live in a country with a Law Level of 9. I, a 2-3 Law Level. It is hard for someone to imagine how police in a low law level area act.
 
tneva82 said:
I doubt law level is going to change all that much what you can publicly carry.
IMO, that's exactly the sort of thing that Law Level does define. Why bother having the stat in the UPP if it's mostly irrelevant?
 
kristof65 said:
tneva82 said:
I doubt law level is going to change all that much what you can publicly carry.
IMO, that's exactly the sort of thing that Law Level does define. Why bother having the stat in the UPP if it's mostly irrelevant?

EXACTLY

Law Level 9 - No weapons outside home (probably the LL in UK and most of EU)

Law Level 3 - Machine Guns, Automatic Weapons prohibited. You can carry anything less than that. (LL in parts of U.S.)

I think it is hard to imagine this level of freedom when living under a gov't that prohibits self defense.
 
kristof65 said:
tneva82 said:
I doubt law level is going to change all that much what you can publicly carry.
IMO, that's exactly the sort of thing that Law Level does define. Why bother having the stat in the UPP if it's mostly irrelevant?

To define what you can _own_?

There's difference between owning it and carrying it.

I could own gun(well technically not yet but I could apply for license to it and probably get it) but I would be in trouble if I would carry it around publicly.

Guess we need 2 law level codes then...One to define what you can own and one to define what you can carry around for those 0.000001% places where you can carry around military kit.
 
tneva82 said:
To define what you can _own_?

There's difference between owning it and carrying it.

As you can see, the LL's in Traveller define what you can own and carry. It's always been this way since the beginning of the game. That's why "Travellers" check the local planetary LL before leaving the starport to explore the planet. To see what they can legally CARRY. See UWP.

tneva82 said:
One to define what you can own and one to define what you can carry around for those 0.000001% places where you can carry around military kit.

Actually if you look at say, the Jewell subsector, 26% of the planets have a LL of 3 or less. Quite a bit different than your 0.000001%. If you run a game let your players know that the listed LL isn't in fact the actual LL.
 
tneva82 said:
There's difference between owning it and carrying it.

Not the way I interpret the Traveller rules:

From Classic Traveller Book 3
Law Level is an indication of the relative oppressiveness of the world. The digit is is classified on the law level table to show prohibitions against weapons. It is also the throw (law level +) to avoid being harrased or arrested by local authorities
emphasis mine

From MGT
Law Level determines two things in particular - what it is illegal for characters to possess on the world and the likelyhood that the characters will run afoul of the law.

Guess we need 2 law level codes then...One to define what you can own and one to define what you can carry around for those 0.000001% places where you can carry around military kit.
I think we can agree that the Law Level code as defined in the Traveller rules is really too simplistic. FREX, the US is fairly relaxed on Guns, registering a LL of 2-4, but for drugs it's much more restrictive, probaly an 8 or 9. A lot of european countries are much more restrictive on guns, but much more relaxed about drugs.

Oh, and BTW - Alaska and Texas alone count for nearly 2% of the world's surface area, so the 0.0000001 you define is quite low.
 
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