I understand you want plasma to influence movement but that does not work in this system - it was tried - believe me it was tried in playtesting and was horrible.
If it was a single ship versus a sigle ship than some of the proposals might work - but the movement phase depends on the tactical movement and positioning of your ships to maximise your firepower and minimse the enemies. Now this is dependant on the Initiatve and movement phase - if you change this or even worse invalidate it - the game just does not work.
Yes but the tactics are in play when you set up your fleet in the movement phase - if you set up cetnreline shots with 3 ships and then your target moves up next to you and unloads a clsoe range barrage after all movement has supposed to have been finished - any player is going scream murder!
It would like moving your ships in one impulse and then saying just as the other player was going to fire - OH actually I get another move, I'll just change all the ranges and arcs................anyone happy with that scenario? Mutiply that by having 3 or 4 ships lined up to fire on what is now empty space............
Also finally if the target is able to somehow react to the ship firing at it - why can not the firing ship react to it and track it??
If it was a single ship versus a sigle ship than some of the proposals might work - but the movement phase depends on the tactical movement and positioning of your ships to maximise your firepower and minimse the enemies. Now this is dependant on the Initiatve and movement phase - if you change this or even worse invalidate it - the game just does not work.
And yes, the danger of a target moving behind something is a factor that a plasma user has to take into account...it adds to tactics, not removes them
Yes but the tactics are in play when you set up your fleet in the movement phase - if you set up cetnreline shots with 3 ships and then your target moves up next to you and unloads a clsoe range barrage after all movement has supposed to have been finished - any player is going scream murder!
It would like moving your ships in one impulse and then saying just as the other player was going to fire - OH actually I get another move, I'll just change all the ranges and arcs................anyone happy with that scenario? Mutiply that by having 3 or 4 ships lined up to fire on what is now empty space............
Also finally if the target is able to somehow react to the ship firing at it - why can not the firing ship react to it and track it??