katadder said:I said if you win init. but if you really want some init sinks take 9 ka'tans and 2 sho'kov torpedo cutters. that means you are reduced to a mere 36beam dice.
Again leaves out possibility of centauri(or other enemy) moving so that first ships you move can't boresight anyway. Easy enough in first turn with their 20" ranges(24" distance between fleet, deploy more than 4" away and with some cheap ship all stop for example. If he comes ahead they will be in range to battle lasers anyway. If not keep all stopping. Sooner or later he has to come forward giving you easy initial salvo of battle laser fire).
Or simply have ship out of main bulk of your fleet.
Pretty poor play of opponent if he allows narn bat team to get boresight for every ship.