Monster Coliseum: Got it today, this is an impressive book

Better than I expected, and I am really very impressed. The book has a wide range of creatures, provides stats that cross settings for many beasts (such as Gloranthan versions of elves and dwarves as well as more conventional fantasy versions). The illustrations are are fine mix of new art and some of the best of the previous MRQ Monster book. I especially love the harpy and the lamia illos...both races are suddenly going to figure prominently in my upcoming games just so I can show them off when time for visual props arises. Overall I really like the b/w artistry in this book.

I know SIZ tables were brought up elsewhere but I appreciate the current level of abstraction to be found with the SIZ charts; they provide a general emphasis on a creature's dimensions without locking down its overall measurements in some codified manner....I've actually found the SIZ charts in other BRP games to be less useful than one would imagine; as a fine example: a 40 foot tall stone giant vs. a 40 foot long Roc with hollow bones. How do you assess an accurate size/weight measurement for the two based on the SIZ trait? It seems that codifying SIZ in this manner raises more issues than it solves, and leaving it as a modest abstraction....like all the other attributes are....is not a bad idea.

The arena fighting chapter at the start of the book is a nice little "extra" and certainly justifies the name of the compendium, but it was a bit shorter than I expected. That said, it's still more than useful for doing what it does, and is a nice tribute to the Monster Coliseums of yore. There's also a final chapter with a sample arena and relevant NPCs, which includes suggestions on integrating it in to different official RQ settings.

All told this book has 112 monster entries with a total of 139 (give or take) specifically statted entries and subtypes. Yes, it still has the winged manticore (the monsters from the short section in the main rulebook are reprinted here) and no that is not an errata/artist's error, but in fact a depiction of a chaos-tainted manticore with stubby wings :P

(Stan lee calls them No-Prizes and I'd love to have one for that solution!)

All in all I'd say this is the best iteration of a monster book for RQ yet, and I do own the 3rd edition creatures book for Glorantha, the UK-produced Monsters book for that same edition, MRQ's last two monsters books, RQ2 the original and I think I still have a couple "All the World's Monsters" lying around in storage somewhere waiting for me to ebay them.

I have had a few hours to read though the book so far, so I haven't caught any specific typos or errata, but nothing has popped out, either, so that's a good sign. So far the RQII books have all been about industry average or better, I feel, for those curious/concerned. These books show a lot of effort and I definitely appreciate it.

EDIT: I should note that unlike certain other venerable games, the Monster books for RQ just get better with time.....other survivors of the 70's seem to grow slimmer and slimmer on content, but not RQ; good flavor text, arena suggestions and such..more! :twisted:
 
Do we get more detailed points build character creation rules for nonhuman characters as the one found in core book was scaled only for humans?
 
Ah, I have found an error...!

It's pedantic and is due to bad "Wikipedia-fu" I'm afraid.

In the description of 'Scissores' on P. 9 it describes the gladiator as using "a pair of ... unhinged, double-bladed weapon."

Not exactly. The scissor was a weapon that resembled a crescent-bladed punch-dagger with a metal tube hand/arm guard, inside which was a transverse hand-grip. It was used with a gladius in the other hand.

I have several photos of Roman carvings and sculptures that clearly depict them.

Actually looking further there is a Wikipedia page that does correctly show one, under "Scissor (gladiator type)."
 
Mikko Leho said:
Do we get more detailed points build character creation rules for nonhuman characters as the one found in core book was scaled only for humans?

MC includes ruleson creating nonhuman characters. It's length is about equivalent to the previous MRQ in detail. One thing it does not include are any guidelines or details on specific professions and cultures that might apply to player-appropriate races. A future book, maybe? It's easy enough to use the material provided in MC with the default cultures and professions in RQII, with a slight amount of tweaking as necessary, but a sidebar or two with some guidelines wouldn't have been a bad idea. Perhaps a future book....such as an RQII Companion 8) would elaborate. As it is, I suspect a lot of that data on nonhuman PCs will show up in campaign-specific settings.
 
Nickbergquist said:
All in all I'd say this is the best iteration of a monster book for RQ yet, and I do own the 3rd edition creatures book for Glorantha, the UK-produced Monsters book for that same edition, MRQ's last two monsters books, RQ2 the original and I think I still have a couple "All the World's Monsters" lying around in storage somewhere waiting for me to ebay them.

Now that...

(better than RQ3 Creatures book??? :shock: Better than ATWM??? :shock:)

... that is high praise indeed!!! I may have to stop using my tattered RQ3 Creatures book!

Thanks for posting this review, Nick.
 
I received my copy yesterday and have been quite impressed with what I've read so far. It looks pretty well put together.
 
I have mine as well and have to agree with Nick, this is an impressive book. I love the gladiator and arena information. I love it so much that when I run a game, I think Im gonna start it off with the players being gladiators.

Keep up the great work. Looking forward to Necromancy and Empires.

Cheers
 
I should clarify on creatures as characters in this book that each creature entry which might be suitable as a player character does have a brief guideline offered on what professions/cultures to pick from the main book. What it doesn't have is separate details on specific cultures and professions unique to a given race.

Yeah, I think I like (and enjoy reading) this book more than it's previous iterations. It's a fun read...something I haven't found a lot of monster tomes to be, for any game....
 
Big book of AWESOME. Fun, informative read with lots of meanies for all levels of competition. The Gladitorial stuff is the crown jewel, as the rules are very elegant.
Play testing brought up a question I wasn't sure of though as pertains to the lore(crowd) skill. If more than two Gladiators are fighting, how is the Lore skill resolved (can't be opposed anymore with 3+). Is it done per side with the winning "team" enjoying the benefit? (this is what I house ruled on the spot). Or did I miss something?
Any other potholes I should be aware of that others have encountered?
 
Is it done per side with the winning "team" enjoying the benefit? (this is what I house ruled on the spot).

Yes, I think this is the best solution. If you have two teams, then the winning side enjoys the benefit.
 
I just got minetoday and though I haven't read it I did flip through it and look for the most important thing in the book - Chaotic Features.

Looks so much better than the nerfed table in MRQ1. More results than any other edition. Thanks for doing chaos good!
 
rustorod said:
Just wondering if I could use this with BRP. I have BRP but its light on creatures.


Thanks.
Mike

I believe you could. You'd have to do a little conversion to some attributes but nothing too earth-shattering. Mostly it is spot-on. The BRP Basic Creatures book, by the way, is actually the RQ III Creatures book converted to BRP stats. But Monster Coliseum has a slightly better selection of creatures, in my opinion.

FYI, here is a complete list of the creatures in Monster Coliseum as far as I can count:

Aldryami, Allosaurus, Amphisboena, Ankylosaurus, Ant (Giant), Baboon, Basilisk, Bear (Brown), Bear (Polar), Bee, (Giant), Beetle (Giant), Beetle (Karrg), Beetle (Watch), Behemoth, Boar, Brontosaurus, Broo, Cattle, Centaur, Centipede (Giant), Chimpanzee, Chonchon, Crab (Giant), Crocodile, Deer, Demi-bird, Dog, Dragon, Dragon (Oriental), Dragonewt, Dragonsnail, Duck (Gloranthan), Dwarf, Elephant, Elf, Fachan, Gargoyle, Ghoul, Giant, Goblin, Gorgon, Gorilla, Gorp, Grampus, Griffin, Grotaron, Hadrosaurus, Halfling, Harpy, Hawk, Headhanger, Hippogriff, Horse, Human, Insect Swarm, Iqari, Jack-o-Bear, Lamia, Leech (Giant), Lion, Lizard (Bolo), Lizard (Rock), Locust (Giant), Mammoth, Manticore, Minotaur, Morokanth, Mosquito (Giant), Mostali, Mummy, Newtling, Ogre, Orc, Panther, Plesiosaurus, Praying Mantis (Giant), Pteranodon, Rhinoceros, Roc, Satyr, Scorpion (Giant), Scorpion Man, Shark, Skeleton, Slarge, Slug (Giant), Snake, Spider (Giant), Stegosaurus, Stoorworm, Tiger, Timinit, Triceratops, Troll, Tyrannosaurus, Unicorn, Uz, Vampire, Velociraptor, Walktapus, Werewolf, Wolf, Wyrm, Wyvern, Zombie.

*Whew.*

Hope that helps you decide.
 
Thanks dbhoward I'll probably look into getting Monster Coliseum maybe along with the RuneQuest II core rule book.

Thanks.
Mike
 
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