I'm going to push against the borders of design a little.
Egads this is an expensive fighter. A good chunk of the cost is from software. I presume EarthForce subcontracts out to have it written once and installed everywhere. I also assume it's not "Windows Vista 2240" or whatever.
Vehicle: Aurora-class Starfury
TL: 10
Skill: Pilot(spacecraft)
Agility: +2 (??)
NOTES:
Volume should actually be ??
From some websites, B5 Starfuries appear to have Space Operatic performance;
therefore, I multiply acceleration by 100.
If the power plant is allowed to throttle back when not firing lasers,
fuel duration extends to a maximum of nearly 1 week.
Oodles of fixed emplacements. This is how the Starfury is done.
I decided to require 1 ton for each fixed gun. Seems to easy to make it bristle otherwise.
I'm banking on the idea that the power plant will have a full charge by
the time it begins an engagement. That gives it maybe 30 combat rounds
of maneuver + firing any two guns nonstop before it starts to "show fatigue". If we need more than that, we'll add a bigger power plant, all right?
The "cutting laser" is an innovation.
A real issue is that the weapons I think are supposed to be plasma.
Egads this is an expensive fighter. A good chunk of the cost is from software. I presume EarthForce subcontracts out to have it written once and installed everywhere. I also assume it's not "Windows Vista 2240" or whatever.
Vehicle: Aurora-class Starfury
TL: 10
Skill: Pilot(spacecraft)
Agility: +2 (??)
Code:
Volume Cost(MCr) Notes
Hull Volume 50 1
Crystaliron 16 10 0.25 Reflec, Self-sealing
M-drive A 2 4 1000G (see notes), pow req = 1
P-plant J 28 72 5/60 pow
P-plant fuel 1 - 12 hours 100% load (see notes)
Model/3 - 3 Hardened
- Evade/1 1 r10
- Evade/2 2 r15
- FC/1 2 r5
- FC/2 4 r10
- Auto-rep/1 5 r10
Basic Military 2 1
Pulse laser-10 1 0.75 Fixed fore. x1+1, pow req = 3 (see notes)
Pulse laser-10 1 0.75 Fixed fore. x1+1, pow req = 3
Pulse laser-7 1 0.5 Fixed aft. x1, pow req = 3
Pulse laser-7 1 0.5 Fixed aft. x1, pow req = 3
Cutting laser 1 0.5 Fixed. x1, pow req = 1, contact range (see notes)
Missile Rack 1 0.25 x1, Fusion
Cockpit 1 ?
TOTAL COST MCr 98.5
NOTES:
Volume should actually be ??
From some websites, B5 Starfuries appear to have Space Operatic performance;
therefore, I multiply acceleration by 100.
If the power plant is allowed to throttle back when not firing lasers,
fuel duration extends to a maximum of nearly 1 week.
Oodles of fixed emplacements. This is how the Starfury is done.
I decided to require 1 ton for each fixed gun. Seems to easy to make it bristle otherwise.
I'm banking on the idea that the power plant will have a full charge by
the time it begins an engagement. That gives it maybe 30 combat rounds
of maneuver + firing any two guns nonstop before it starts to "show fatigue". If we need more than that, we'll add a bigger power plant, all right?
The "cutting laser" is an innovation.
A real issue is that the weapons I think are supposed to be plasma.