Running High and Dry solo (which it is actually well fitted for) it occurred to me that when you leave Walston you have to make the standard engineering test to jump somewhere - which is easy (4+) but has a -1 DM per month when routine maintenance has been missed.
While the scenario is not very specific quite clearly the former operators of the scoutship were not the types to maintain it properly - plus it has now been sat on a mountaintop for at least a few weeks and a lot of the important kit has been left outside to rot and be chewed at by the pet they abandoned in the crater.
Being Traveller I'd probably say that it has missed 1D or 2D months maintenance - which makes a misjump quite likely.
The same also applies to the various mysteriously abandoned ships that litter the Traveller universe that you are sometimes supposed to be able to restart and take over - with no crew aboard how long has the Kinunir or the Annic Nova gone un-maintained?
Or does a jump drive that sits unused even need maintenance? (which may solve my High and Dry problem).
While the scenario is not very specific quite clearly the former operators of the scoutship were not the types to maintain it properly - plus it has now been sat on a mountaintop for at least a few weeks and a lot of the important kit has been left outside to rot and be chewed at by the pet they abandoned in the crater.
Being Traveller I'd probably say that it has missed 1D or 2D months maintenance - which makes a misjump quite likely.
The same also applies to the various mysteriously abandoned ships that litter the Traveller universe that you are sometimes supposed to be able to restart and take over - with no crew aboard how long has the Kinunir or the Annic Nova gone un-maintained?
Or does a jump drive that sits unused even need maintenance? (which may solve my High and Dry problem).