Zhangar
Mongoose
Hi all.
First time posting on the forum so apologies if this has already been discussed somewhere and I've missed it.
Im looking at running a solo exploration game, creating systems and planets as I go using the world builders handbook and great rift box set. This is going to be one or two characters on a small ship just heading off to see what happens.
I havent seen either box set outside of the promotional material but would either Deepnight Revelation or Project Bayern have any game system mechanics (not already covered) that would add to a solo play session. Im not looking at the story aspect but more the functional mechanics. For example a detailed ship system breakdown and maintenance/repair system (with resource gathering) or planetary points of interest generator to kickstart random storylines.
First time posting on the forum so apologies if this has already been discussed somewhere and I've missed it.
Im looking at running a solo exploration game, creating systems and planets as I go using the world builders handbook and great rift box set. This is going to be one or two characters on a small ship just heading off to see what happens.
I havent seen either box set outside of the promotional material but would either Deepnight Revelation or Project Bayern have any game system mechanics (not already covered) that would add to a solo play session. Im not looking at the story aspect but more the functional mechanics. For example a detailed ship system breakdown and maintenance/repair system (with resource gathering) or planetary points of interest generator to kickstart random storylines.