minbari

I tried massed Torothas once. They were called "Leroy Jenkins Squadron". They managed to take out a Sulust (I think?) when the last of them exploded. ;)

The Torotha took a boost in 2e, but IMO its still fairly naff. A close-range, high-stealth ship is a bit of a contradiction. To get close range, you are losing your stealth bonus. And by taking lots of ships as a Minbari, you are allowing your opponent lots of chances to break stealth, he can get ships in multiple arcs, split his fire, etc. Minbari tend to stick to the big ships (Tinashi, Shantavi, Veshatan, Sharlin) but also they have some great Raid ones (Teshlan, Ashinata) and the best scout in the game (Leshath). I don't tend to take any ships except those.
 
Burger said:
they have some great Raid ones (Teshlan, Ashinata) and the best scout in the game (Leshath). I don't tend to take any ships except those.

Your forgetting the ultimate knife fighter - the Tigara - yes, they suffer the sam problem as the Torotha, in that they need to get close so suffer a loss of Stealth, however, if you've won initiative, and you get a Tig within 4" on a Concentrate All Firepower order... Then your target is in SERIOUS trouble! Even Battle, and some War level vessels (especially low hull carriers... yum yum, Tigara's favourite target) will take a pounding... :twisted:
 
KennyBoy said:
Burger said:
they have some great Raid ones (Teshlan, Ashinata) and the best scout in the game (Leshath). I don't tend to take any ships except those.

Your forgetting the ultimate knife fighter - the Tigara - yes, they suffer the sam problem as the Torotha, in that they need to get close so suffer a loss of Stealth, however, if you've won initiative, and you get a Tig within 4" on a Concentrate All Firepower order... Then your target is in SERIOUS trouble! Even Battle, and some War level vessels (especially low hull carriers... yum yum, Tigara's favourite target) will take a pounding... :twisted:

Course if you are Shadow Scout - you may be able to survive intact........... 8)
 
Don't like Tigaras myself - maybe because I've mostly used them against interceptor fleets, and done virtually no damage with them!!
 
I've got the same problems with Tigras. By the time you get a hit through interceptors, you're almost already dead.
 
I didn't say that it was going to be easy!!! :D

Best thing is to wait until you've got the initiative (not that unusual with the Minbari's +4) get your Tig to range 4, roll for CAF. If you get it (50/50 in tourneys, better chance if you've got decent crew in a campaign game)
Mini-Beams always first, they cant be Intercepted and you never know when your gonna get a luck crit... follow up with your SAP/DD Molecular Disruptor, the SAP means that you're going to hit with more than half (especially on a CAF order) and then your opponents interceptors will be used up negating those hits (maybe one or two get through, thats another 2 or 4 damage) This leaves your 6 dice of DD/AP/Precise guns... again, on a CAF order, your gonna get 4+ hits even on hull 6 ships. Then your looking at the Precide trait to help you with crits...
It's not guarantee'd to kill everything, but with even 50/50 luck your gonna hurt your target!
Just my opinion, but it has worked more than it hasn't in the past for me...
 
and the really great thing with that is if you explode him you know you are in range to be hit ;)
i do like tiggys as well as teshlans as tiggys have better all round firepower even if it is shorter ranged. have a couple of them supporting a troligan for some fun.
 
Yes! 2 Tigara's and a Troligan - especially if you can get them jumping out in a squadron... Death and Destruction all round! :twisted:
Just can't seem to get Teshlans to validate their selection over Tigs. The two dice beam just doesn't do enough (sometimes nothing at all)... that being said, they are fast as hell!
 
Burger said:
I tried massed Torothas once. They were called "Leroy Jenkins Squadron". They managed to take out a Sulust (I think?) when the last of them exploded. ;)

The Torotha took a boost in 2e, but IMO its still fairly naff. A close-range, high-stealth ship is a bit of a contradiction. To get close range, you are losing your stealth bonus. And by taking lots of ships as a Minbari, you are allowing your opponent lots of chances to break stealth, he can get ships in multiple arcs, split his fire, etc. Minbari tend to stick to the big ships (Tinashi, Shantavi, Veshatan, Sharlin) but also they have some great Raid ones (Teshlan, Ashinata) and the best scout in the game (Leshath). I don't tend to take any ships except those.

Yep, Torothas have liabilities. But, war is heck, even table top war. If you can wedge them into the right place at the right time they will do right by you. ;)
 
BuShips said:
Well, I may experiment with using massed Torothas (with Wind Sword crews, lol). While I'm new at this game, the fast speed of the Torotha might allow for an early intercept and maybe place a delay at enemy forces penetrating to close range. The fun of course is trying out ideas to see what works. I think I'm going to love this game. :D

Look forward to you input - always impressed with your stuff (and knowledge of the period/s) on the VaS forum :) be interesting to see your views on many aspects of the game............
 
Da Boss said:
Look forward to you input - always impressed with your stuff (and knowledge of the period/s) on the VaS forum :) be interesting to see your views on many aspects of the game............

My biggest problem is in having far too many hobby interests. :wink:

I kept away from ACTA for that very reason, as I already had an interest in Victory at Sea (having hundreds of ship models already) and have bought deeply into Mongoose's Starship Troopers game. I've always had B5 top in my interests of sci-fi series and it was hard to resist. When 2e came out I thought the time was ripe to jump on in. :D

I've had a very long special interest with starship miniatures games and even was one of the "First Ones" with Star Fleet Battles, being first a collector of the minis and then sculpting some of the model masters for the now-extinct Task Force Games. I still have my collection of over 500 models and of course could use them with the newer Federation Commander rules from ADB, if I had the time. :lol:

I've generalised my interest in both naval history/gaming and sci-fi space games by saying I have an interest in "Naval History", both past and future. :D
 
Lord David the Denied said:
So why the Minbari? Why not a man's fleet, like the Centauri or Dilgar? :P

Although I see that you're just "razzing" me (and not necessarily needing an answer) , I'll still provide an answer :D. I'm picking up the EA and Minbari because, although I know that the game can be played using all "factions" played against any other ones, the EA and Minbari have fought in "canon" actions.

I had given my friend first options at what he was going to buy into and he chose the Narn and Centauri. With neither of us living in the same town, this gives each of us a method of having two sides to play games with in our own locations (possibly dragging -er introducing new players into the game) as well as having four of the core governments when we get together for public demos. I'm such a nut with collecting spaceship minis that I'll eventually want my own Centauri and Narn (and Shadows and Vorlons, and Psi Corps and... :lol:). Well, now you know why I delayed as long as I could getting into Babylon 5 ACTA rules/minis. :D

I have over 100 1/1200 WW2 naval miniatures and over 200 1/2400. Thus, if any are curious as to what "BuShips" means, it's a dated U.S. bureaucratic naval term that stands for Bureau of Ships. :wink:
 
M1ndr1d3rs said:
Lord David the Denied said:
So why the Minbari? Why not a man's fleet, like the Centauri or Dilgar? :P

If it were me, I'd say I want to play elegantly while still kicking a**! :P

Yeah, that works. I think my new name for the Minbari is the "Minbari Ali" because they float like a butterfly and sting like a bee. :wink:

Hmm, maybe my own personalised version could be "The Minbari: They float like an angelfish and sting like a b*tch." :lol: (c)2008 BuShips :wink:
 
Ah, I see what you're doing. Playing it "properly." Fair warning to you, though; introducing new gamers to ACtA with the Earth-Minbari War may not be the best idea in the world. The Minbari are going to win most of the time and you'll be showing off the single most annoying mechanic in the game - stealth.

A better choice for new gamers might have been the Dilgar War. You still use Early EA but swap the annoying Minbari for manly Dilgar. What new player wouldn't want to use the brutal, savage Dilgar fleet? I rest my case... :wink:
 
I don't think that the early Earth fleet would be that advisable because it is the Omega that people would recognize, from the show that is.

If you want to stick to the episodes, I too, think that the best option is to take Centauri versus Narn or White Stars against 3rd age Earth ships. Minbari could work, against Shadows...
 
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