AnotherDilbert
Emperor Mongoose
Example build: Meson cruiser (J3,9G,15Prot) with minimum meson spinal, 25% hard points in PDBatt, rest in turrets.
Assuming 8+ to succeed a good screen gunner averages 7 + 5(gunner) - 8 = 4 Effect. Each screen prevents 2D * 4(effect) = 28 damage on average. To prevent the damage from a single minimum spinal we need 3500 / 28 = 125 screens.
w/o screen: 50 kT, 25 000 Hull, GCr36.5
w screen: 55 kT, 27 500 Hull, GCr42
In single combat the ship with screens prevents almost all damage and clearly wins.
in a 10 vs 11 (equal cost) squadron fight the screen prevent 1 attack each round. Both sides kill the same number of ships per round, so the unscreened side should win simply because it has more hulls.
in a 20 vs 23 (equal cost) squadron fight the unscreened ships win.
in a fight against any other strategy (fighters, missiles, particle) the unscreened ships are better.
Conclusion: Inconclusive, might be worth it depending on fight, so reasonable cost, perhaps slightly expensive.
Assuming 8+ to succeed a good screen gunner averages 7 + 5(gunner) - 8 = 4 Effect. Each screen prevents 2D * 4(effect) = 28 damage on average. To prevent the damage from a single minimum spinal we need 3500 / 28 = 125 screens.
w/o screen: 50 kT, 25 000 Hull, GCr36.5
w screen: 55 kT, 27 500 Hull, GCr42
In single combat the ship with screens prevents almost all damage and clearly wins.
in a 10 vs 11 (equal cost) squadron fight the screen prevent 1 attack each round. Both sides kill the same number of ships per round, so the unscreened side should win simply because it has more hulls.
in a 20 vs 23 (equal cost) squadron fight the unscreened ships win.
in a fight against any other strategy (fighters, missiles, particle) the unscreened ships are better.
Conclusion: Inconclusive, might be worth it depending on fight, so reasonable cost, perhaps slightly expensive.