Some confusion our end about Mercs and their costs..
To clarify, using the block wars rules.
In a 500 credit force, you use their credit cost so they are within the credit limit but you dont actually pay for them till the end of the game..
Then if you win you pay 10% of their cost..
If you lose and they are still alive, you pay the full cost...
Is this correct???
So, if it looks like you are going to lose, we found many people (in practise games) sending them on suicide runs, or attempting 'big' jumps across rooftops, in the hope they die and don't have to be paid..
Have other players done this in campaigns? Is it in the spirit of the game? What house rules have people come up with to stop this, if it has been banned etc...
Ol
To clarify, using the block wars rules.
In a 500 credit force, you use their credit cost so they are within the credit limit but you dont actually pay for them till the end of the game..
Then if you win you pay 10% of their cost..
If you lose and they are still alive, you pay the full cost...
Is this correct???
So, if it looks like you are going to lose, we found many people (in practise games) sending them on suicide runs, or attempting 'big' jumps across rooftops, in the hope they die and don't have to be paid..
Have other players done this in campaigns? Is it in the spirit of the game? What house rules have people come up with to stop this, if it has been banned etc...
Ol