Medical Bay (aka Sick Bay) details

Howdy cbrunish,

cbrunish said:
Boy you guys in the Navy had it made. My battalion aid station for an artillery battalion consisted of a 2 1/2 ton troop carrier with lighting, equipment and stretchers. If I had more than 3 pts there were placed outside under the camo netting in stretchers. But then my medics (and myself) would be sleeping on the ground. The army always gets screwed!! :lol:

Better to sleep on the ground than next to a torpedo or on a nice soft
steel deck. :wink: On a number of occassions while on Fort Lewis, WA
I've seen medical vehicles with tents attached to the back of the vehicles.
Did your supply guys forget to order them for you? :P
 
cbrunish said:
Boy you guys in the Navy had it made. My battalion aid station for an artillery battalion consisted of a 2 1/2 ton troop carrier with lighting, equipment and stretchers. If I had more than 3 pts there were placed outside under the camo netting in stretchers. But then my medics (and myself) would be sleeping on the ground. The army always gets screwed!! :lol:

That might be true in Traveller for worlds with breathable atmospheres but for worlds with tainted air or no air at all it would be alot different. In such cases the first order of treatment would be to isolate the injured area from environmental conditions (tainted air or vacuum) then treat bleeding, etc. For tainted atmosphere worlds there would have to be a decontamination entry room where the patient is cleaned. Of course for airless worlds there would have to be an airlock to transfer the patient through before triage, treatment and surgery.
 
Hello RandyT0001,

Yep, your analysis is pretty much spot on if the comment had pertained
to other Traveller environments, however in this case cbrunish, a ground
pounder, was poking fun at a squid, aka sailor. :wink:

Thanks for the comment which brings up the question of:

Is there a difference between the Medical Bay identified in Scouts and
Mercenary?
 
One might also have need of a hyperbaric chamber in Traveller situations!

Not just for pressure differentials, but also gas poisoning (carbon monoxide, maybe others)...
 
BP said:
One might also have need of a hyperbaric chamber in Traveller situations!

Not just for pressure differentials, but also gas poisoning (carbon monoxide, maybe others)...

Oh, never thought about that.

Personally I like the medical bay in Serenity/Fire Fly. It actually reminds me of a trauma bay at a large hospital (like UPMC). You could do x-rays and depending on the tech level even have a CT scan and MRI in the area. And could even do surgery.

And snrdg121408, I was in the PA National Guard. We did have a tent but it hadn't been opened in years. Probably dry rotted. Actually every summer I bought tarps and attached them to the camo netting to get a dry area. Because, sure enough it would rain at least one day every annual training. :shock: :lol:
 
In the Serenity RPG, it mentions that Serenity's sickbay was actually added to the ship during its time as a medical transport vessel during the war; the 20 ton sickbay replaced the second cargo bay area.
 
Howdy cbrunish,


cbrunish said:
Personally I like the medical bay in Serenity/Fire Fly. It actually reminds me of a trauma bay at a large hospital (like UPMC). You could do x-rays and depending on the tech level even have a CT scan and MRI in the area. And could even do surgery.

Serenity RPG p. 124 states that what Mongoose Traveller calls a med
bay in Serenity is a modular infimary that had a forward support medical
team composed of a trauma surgeon, nurse, and two medtechs.

And snrdg121408, I was in the PA National Guard. We did have a tent but it hadn't been opened in years. Probably dry rotted. Actually every summer I bought tarps and attached them to the camo netting to get a dry area. Because, sure enough it would rain at least one day every annual training. :shock: :lol:

That explains the lack of tents or at least working tents :wink: . The only
organization lower on the supply chain is a training command. Yep, any
time I've been camping there is always at least one day of rain. Of course
in the Pacific Northwest the rule gets extended depending on the time
of year. :)
 
Hello alex_greene,

Thanks for another great article in S&P #69, some of the items listed
made me laugh.


alex_greene said:
In the Serenity RPG, it mentions that Serenity's sickbay was actually added to the ship during its time as a medical transport vessel during the war; the 20 ton sickbay replaced the second cargo bay area.

Where did you find the tonnage of the sickbay?

I've skimmed through the book but haven't tried designing anything,
which is how I find the statistics for the modules.

Actually, #2 hold is still there but the only cargo that is being carried is
the infirmary.
 
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