Stormrider
Mongoose
Lord David the Denied has already brought up some issues with the list and I've been finding a few myself. I don't mean this as a complaint, criticism or to be taken badly. Sorry I'm only covering the Brits, I'm pretty new to the game but feel free to point out issues with other lists, it's all about balance after all. I would like to identify key areas of contention and either provide an explaination or errata, and possibly identify house rules for those who don't agree. I'll try to keep editing this post to keep it upto date but feel free to post issues you find and opinions, hopefully we can drag Matt into it too (sorry Matt! lol).
1 - Mortars
Issue: Many sources state the rifle and command section have mortars. I believe they are 51mm and 81mm, these are omitted.
Current Verdict: There are plans to replace at least the 51mm mortars with UGL's which can act in the same way (and can also fire the assortment of flares and such like).
2 - MBT LAW
Issue: Rifleman sections are required to 'replace' a minimi with an MBT LAW if they want anti-armour weaponry. This gives several issues as the MBT LAW is a one-shot weapon and no account is given for a) other squad members carrying additional LAWs and b) once the LAW is fired, the soldier is weaponless and left to make the tea...
It also seems unfiar to give 1 soldier a minimi and MBT LAW, both pretty bulky...
Current Verdict: None yet
Options:
1 - Remove the 'one-shot' trait from the MBT LAW. This is the current house rule me and Rick play to, it's not perfect but it was a quick fix.
2 - Change the text to "Up to one Soldier in each Fire Team may replace their L85A2 with an L86A2 LSW for +0 points or carry an MBT LAW for +25 points." So that the soldier can carry an L85 or L85 and MBT LAW or L86.
3 - To account for other section members carrying additional LAW's in addition to option 2, make the MBT LAW 'two-shot'.
3 - Land Rovers
Issue: Magically enough, an 8-man rifleman section seems able to pile into a 5-man land rover. I'm not the only one thinking that with weapons and kit bouncing all over that 8 men in the back of a land rover may get 'cosy'?
Current Verdict: None yet
Options:
1 - Change the text to "The section may be mounted on board a Saxon for +60 points, a Warrior for +140 points or upto 2 Land Rovers (only 1 if 2nd fireteam removed) for +30 each points." So that you have 1 land rover per fire team.
2 - Roofrack, trailer, rope and skis?
4 - Striker CVR(T)
Issue: Only carries 5 Swingfire missiles, however, sources (http://en.wikipedia.org/wiki/FV102_Striker) state that it carries 5 reloads. In a six turn game (with possible longer games) it would be useful to be able to reload. Also, the 'Swingfire' text on the Striker states "Regardless, only one Swingfire missile can be fired in every Shoot action" yet the missile is 'slow' infering only 1 per turn. I can't find any information on the rate of fire for the missiles though there is some suggestion it can 'volley fire'. I now read this as 1 per shoot action as it has 5 missiles and I'm never firing the same one twice (unless it reloads).
Current Verdict: None yet
Options:
1 - Perform a ready action to load the remaining 5 missiles into the launcher.
5 - Manouevre Support Section
Issue: This shouldn't exist, there's no such thing in the British Army. The closest thing that really exists is an ad-hoc "section" formed of GPMG teams in the SF role. That's three men operating a GPMG on a tripod.
Source: http://www.armedforces.co.uk/army/listings/l0029.html
Current Verdict: None yet
Options:
1 - Remove from list entirely.
2 - Alter to form fire teams of GPMG gunners.
3 - Consider it a future creation/alteration, assuming there is anything to suggest this?[/b]
1 - Mortars
Issue: Many sources state the rifle and command section have mortars. I believe they are 51mm and 81mm, these are omitted.
Current Verdict: There are plans to replace at least the 51mm mortars with UGL's which can act in the same way (and can also fire the assortment of flares and such like).
2 - MBT LAW
Issue: Rifleman sections are required to 'replace' a minimi with an MBT LAW if they want anti-armour weaponry. This gives several issues as the MBT LAW is a one-shot weapon and no account is given for a) other squad members carrying additional LAWs and b) once the LAW is fired, the soldier is weaponless and left to make the tea...
It also seems unfiar to give 1 soldier a minimi and MBT LAW, both pretty bulky...
Current Verdict: None yet
Options:
1 - Remove the 'one-shot' trait from the MBT LAW. This is the current house rule me and Rick play to, it's not perfect but it was a quick fix.
2 - Change the text to "Up to one Soldier in each Fire Team may replace their L85A2 with an L86A2 LSW for +0 points or carry an MBT LAW for +25 points." So that the soldier can carry an L85 or L85 and MBT LAW or L86.
3 - To account for other section members carrying additional LAW's in addition to option 2, make the MBT LAW 'two-shot'.
3 - Land Rovers
Issue: Magically enough, an 8-man rifleman section seems able to pile into a 5-man land rover. I'm not the only one thinking that with weapons and kit bouncing all over that 8 men in the back of a land rover may get 'cosy'?
Current Verdict: None yet
Options:
1 - Change the text to "The section may be mounted on board a Saxon for +60 points, a Warrior for +140 points or upto 2 Land Rovers (only 1 if 2nd fireteam removed) for +30 each points." So that you have 1 land rover per fire team.
2 - Roofrack, trailer, rope and skis?
4 - Striker CVR(T)
Issue: Only carries 5 Swingfire missiles, however, sources (http://en.wikipedia.org/wiki/FV102_Striker) state that it carries 5 reloads. In a six turn game (with possible longer games) it would be useful to be able to reload. Also, the 'Swingfire' text on the Striker states "Regardless, only one Swingfire missile can be fired in every Shoot action" yet the missile is 'slow' infering only 1 per turn. I can't find any information on the rate of fire for the missiles though there is some suggestion it can 'volley fire'. I now read this as 1 per shoot action as it has 5 missiles and I'm never firing the same one twice (unless it reloads).
Current Verdict: None yet
Options:
1 - Perform a ready action to load the remaining 5 missiles into the launcher.
5 - Manouevre Support Section
Issue: This shouldn't exist, there's no such thing in the British Army. The closest thing that really exists is an ad-hoc "section" formed of GPMG teams in the SF role. That's three men operating a GPMG on a tripod.
Source: http://www.armedforces.co.uk/army/listings/l0029.html
Current Verdict: None yet
Options:
1 - Remove from list entirely.
2 - Alter to form fire teams of GPMG gunners.
3 - Consider it a future creation/alteration, assuming there is anything to suggest this?[/b]