neko said:Regarding the slide manouver, couldn't we represent it by changing the White Star's weapons from B to F arc?![]()
Ripple said:I still really hate all the talk of a slide maneuver... we're literally talking about making some of the best ships in the game even better... agile ships don't need the extra help.
From a fluff perspective I would want to be able to shoot at ships that are passing me by. We clearly see the Omega - X shooting all those top and bottom turrets to both sides as the Whitestars pass by... completely impossible under the current rules, and way more useful for balance, as the big ships need something.
Ripple
Ripple said:From a fluff perspective I would want to be able to shoot at ships that are passing me by. We clearly see the Omega - X shooting all those top and bottom turrets to both sides as the Whitestars pass by... completely impossible under the current rules, and way more useful for balance, as the big ships need something.
Silvereye said:Ripple said:From a fluff perspective I would want to be able to shoot at ships that are passing me by. We clearly see the Omega - X shooting all those top and bottom turrets to both sides as the Whitestars pass by... completely impossible under the current rules, and way more useful for balance, as the big ships need something.
Isn't that what your Port and Starboard batteries should be for?
Personally, I don't think the slide is really needed. Those ships that would be manoeuvrable enough to pull it off can pretty much do something close to it as it is.
Ripple said:I still really hate all the talk of a slide maneuver... we're literally talking about making some of the best ships in the game even better... agile ships don't need the extra help.
katadder said:allowing boresight fleets to turn after movement would negate the abilities of some of the more manouvrable fleets to out flank their opponents.
Foxmeister said:So, turning in the shooting step is a broken mechanic IMHO.