Master Fencer

Voltumna

Mongoose
Master Fencer feat from Argos and Zingara:

"When making a finesse melee attack, you gain +1d6 points of sneak attack damage."

Does this mean the extra damage can apply to any finesse melee attack made by the fencer, or just those that qualify as sneak attacks?
 
Thanks Vincent. All the fencing rules on A&Z are very cool, hopefully I can get to play them some time.

You mention the Zingaran school of fencing teaches Dodge manoeuvres, and the Aquilonian Parry manoeuvres. I guess this means the bonus to DV gained from the difference in the balance skill of duelists adds to Dodge DV for Zingaran stylists and to Parry DV for Aquilonian stylists? However, one of the techniques you can learn in Zingaran fencing is Intricate Swordplay, which is cool, just kind of contradictory, since IS involves parrying.

I think this aproach to martial schools, with a specific style knowledge that grants bonuses or techniques, and a few feats like the ones already provided, works great to design a system for an oriental martial artist, isntead of writing up a whole new class.
 
Some of the bonuses granted for every five points in Knowledge (Fencing: Zingaran school) are described as free actions, but others don't say what type of actions they are.

Are all of these free actions? Can you attempt to use more than one in a single round?
 
From the description I see something that can easily confuse the reader for the specific feat :

It sais "Your exacting precision, accuracy and control allow you to make deadly attacks against foes who are not ready for you.

I do not think that you can add this "stacking" 1d6 to every single attack the character does in every round. Since the descriptions specify "to those who are not ready for your" it means, I guess, that it can only be used in cases similar to the rogue's sneak attack which means only when the opponent is flat footed or flanked ect.


"Benefict: When making a finesse melee attack, you gain +1d6 points of Sneak Attack damage.

Also since the 1d6 stacking damage is explained as "sneak attack" I think it is subject by the "sneak attack" rules.

The whole feat would be insane powerfull if it wouldn't have such restriction simply because at high levels and I will make a simple example :

Thief level 15 : he has 3 attacks , and his total damage having this feat will be , 8d8 + 6d6 + weapon damage.

First 8d8 is the normal class sneak attack and 6d6 is the Master Fence feat taken 6 times (easily obtainable at 15 lvl) so medium damage number will be 32 + 18 = 50 damage without counting weapon damage. Since in Conan there is the rule of massive damage , the opponent should roll a 10+ 25 = 35 fort save or die at least without considering the weapon damage. I think there is something wrong about this ;) and he can do this 3 times per round .
 
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