The King said:
Nasir6 said:
I've read The Free Companies in full now.
...I can't quite say I fully understand the rules for the mass combat system, in either the web extension or the books, however...
It seems a bit complicated at the beginning but you should try with some examples. Once you mastered the system it should runs smoothly.
Another part of it understanding what it is, and what it isn't...
It's a narrative system that allows you to tell the story of a battle where the forces engaged, their qualities, their leaders and the characters all have a major influence.
It's not a detailed war game.
It does take a lot of "hand waving" and narration of the results in an interesting fashion to make it work.
When I've done it I've also found myself coming up with lots of "mini adventures" to give the PCs that can give one unit of the battle a +2 bonus (or thereabouts) to it's MC if they succeed.
For example in a recent battle to defend a city if a unit was taking a battering then at first the enemy were coming in with siege equipment which the PCs could attack by charging out of a sally port. Later still at another wall which continued to do badly their were ladders up against the wall and enemy soldiers on the battlements.
Other heroic mini adventures have included saving a friendly standard from being captured, seizing an enemy one and duels with notable leaders of the enemy.
For inspiration think of the movie version of the Battle of Helms Deep. There's a huge battle going on (number crunching MC values by a GM) while the heroes dash about various parts of the battle attempting to sway a small but decisive moment in the battle (the PCs having a mini adventure).
That to me is one of the best parts of the Free Companies system, it really does let you game out huge battles like that without too much detail.
I've always hidden the MCs of the units from the players and just described the battle to them as they see it or as messengers tell it.
It does take a lot of improvisation but I've always found the results very satisfying indeed.