The class is way overpowered... Parry 15 dodge 15? Ref and will reach +12? MAB +10?
I felt the need for a Monk class, but now i see that much work is still needed in this one.
I still think that a scholar/soldier is better... i liked the martial disciplines, those could be added as spells for the oriental magic style, and all other habilities could also be traded for the Formation combat of the soldier.
Well i always tought that parry was more "monkish" than dodge, stoping the blade with your hand, very martial arts style.
I really didn´t like the "speed of the..." hability, that combined with 3xfleetfooted gives him a 120 feet move action, more than an arrow from a bossonian longbow, really unrealistic... and running it goes x4, so i´m not even going to comment.
I like the 9 coreclasses, and with that you can make an infinite multiclass combination, i look forward to see a small number of feats that require levels of two, three or even four diferent classes, making multiclass even more complex and interesting.
About "The Martial Disciple", it has some good ideas, but in my humble opinion i think it needs some work...
Well i´m not going to use it, but it really brings some good ideas and made me think in some interesting martial things... i´ve got to thank joshua cole, it may not be what I expected but it has some cool ideas, diciplined defense is really good.