Many, many monsters...

rgrove0172 said:
Thats probably the part of our group dynamic that is effecting my game as well. We are all approaching or just passing the 40 mark, so we've done a bit of monster hunting in our time. We are looking for something more in the game.

Could be, but we're in that ballpark as well and it's the sporadic, strange fantastic that appears which is what we are interested in. Ultimately the Howard stories each contained it, and to set the tone in the games, such should appear. I thin the game's designers recognize this as all the modules I've seen include it as well. Obviously anyone can run things as they desire though, and just as you add in more of the mundane, someone else may dial up more of the fantastic, especially if their PCs are more used to such, e.g. converts from DnD.
 
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