warlock1971
Mongoose
Hi Guys!
For my upcoming campaign, I have tried to convert a Magic Item possessed by an NPC (from D&D/Pathfinder). Please can you guys give me your thoughts on whether this is too powerful or not?
Thanks in advance!
[The Ring of the Ram/b] is an ornate ring forged of hard metal, usually iron or an iron alloy. It has the head of a ram as its device. The wearer can command the ring to give forth a ram-like force, manifested by a vaguely discernible shape that resembles the head of a ram or a goat.
The magical force is the same as per the Awesome Smash Heroic Ability on page 219 of the Legend Rulebook, and functions as follows:
Awesome Smash
Duration: One melee attack
Invoked whilst wielding the ring of the ram, you cause an automatic knockback of one metre per two points of rolled damage before it is reduced by parrying, armour or magic. If the victim strikes any obstacle they smash into it, fall prone and automatically receive the attacker’s Damage Bonus to a random location, ignoring any protection.
This force strikes a single target, dealing 1d3 points of damage per charge expended, up to a maximum of 3 charges. Treat this as a ranged attack with a 50-foot maximum range and no penalties for distance. The ram is Large and uses a Basic Attack of 75%.
In addition to its attack mode, the ring of the ram also has the power to open doors as if it were a character with Strength 25. This expends 1 charge. If 2 charges are expended, the effect is equivalent to a character with Strength 27. If 3 charges are expended, the effect
is that of a character with Strength 29.
When created, the ring has a maximum of 50 charges. When found, however, randomly roll 1D20.
For my upcoming campaign, I have tried to convert a Magic Item possessed by an NPC (from D&D/Pathfinder). Please can you guys give me your thoughts on whether this is too powerful or not?
Thanks in advance!
[The Ring of the Ram/b] is an ornate ring forged of hard metal, usually iron or an iron alloy. It has the head of a ram as its device. The wearer can command the ring to give forth a ram-like force, manifested by a vaguely discernible shape that resembles the head of a ram or a goat.
The magical force is the same as per the Awesome Smash Heroic Ability on page 219 of the Legend Rulebook, and functions as follows:
Awesome Smash
Duration: One melee attack
Invoked whilst wielding the ring of the ram, you cause an automatic knockback of one metre per two points of rolled damage before it is reduced by parrying, armour or magic. If the victim strikes any obstacle they smash into it, fall prone and automatically receive the attacker’s Damage Bonus to a random location, ignoring any protection.
This force strikes a single target, dealing 1d3 points of damage per charge expended, up to a maximum of 3 charges. Treat this as a ranged attack with a 50-foot maximum range and no penalties for distance. The ram is Large and uses a Basic Attack of 75%.
In addition to its attack mode, the ring of the ram also has the power to open doors as if it were a character with Strength 25. This expends 1 charge. If 2 charges are expended, the effect is equivalent to a character with Strength 27. If 3 charges are expended, the effect
is that of a character with Strength 29.
When created, the ring has a maximum of 50 charges. When found, however, randomly roll 1D20.